5 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 0.6 hrs on record
Posted: 23 Oct, 2024 @ 9:04pm

This game seems very heavily inspired by another game called Deadlight, but unfortunately Deadlight does basically everything better. I've only played the first 40 mins or so, so this is very much an early perspective:

- The exploration in Kong Survivor Instinct is pretty good, although the animations are a bit janky and disconnected. There are plenty of places to explore but so far there's been nothing particularly interesting to find, just keys and medkits and ammo. Very occasionally you'll find a lore pickup, but it's all based on the films so if you've seen the films then it's information you already know.

- The combat is pretty uninteresting. They've got parries and blocking and grabs but the way the combat animations are designed means you can rarely combo attacks smoothly - instead, you'll spend a lot of time chasing enemies down because your attack knocked them backwards. The gun makes combat easy as hell, enemies drop with one headshot, and since the gun is also necessary for exploration you'll find plenty of ammo so there's no scarcity of resources to worry about.

- The story seems like pretty standard fare for Monsterverse stuff - it's a thinly veiled excuse to show giant monsters. The voice acting is incredibly phoned-in. The big set piece moments, like when Kong jumps into the foreground and starts trying to kill everyone, are pretty underwhelming.

So far it's basically just made me want to replay Deadlight.
Was this review helpful? Yes No Funny Award
Comments are disabled for this review.