5 people found this review helpful
2 people found this review funny
Not Recommended
0.0 hrs last two weeks / 4.8 hrs on record
Posted: 30 Apr, 2022 @ 3:49pm
Updated: 30 Apr, 2022 @ 3:59pm

Amnesia: A Machine for Pigs was a game developed by The Chinese Room instead of Frictional Games. Let me quote something from the developer's studio director, Dan Pinchbeck, about his interpretation of horror games and, specially, Amnesia: The Dark Descent.

"We wanted to make a horror game"

"There was a distinction in our mind between making a horror game and making a game with jump scares in it. They're not the same. And we really shared that in the early conversations with Frictional as well - they were really anti-jump scares. That's not horror - that's just jump scares. So making a game that would get under people's skin in quite a deep level … What's interesting is a game that scares you while you are playing it, and what's really interesting is a game that scares you after you've finished playing it."

Those where his thoughts and this is how his game ended being like: a completely disappointment. Just wanted to quote that for those who already played the game. If you didn't played it yet, just judge for yourself. A game with big potential, but poorly executed.
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