No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 4.3 hrs on record
Posted: 5 Nov, 2018 @ 5:59am
Updated: 5 Nov, 2018 @ 6:05am

Hexcells
Having played, completed and reviewed "SquareCells" and "CrossCells", it has finally become Hexcells turn.

Hexcells is a fairly simple and straightforward puzzle game that becomes increasingly difficult the further you come as more concepts are added.
The idea is that you have some hexagonal tiles which you have to determine which should be correct (blue) by left-clicking (by default) while the others have to be right-clicked (becoming black) showing a number etc. giving more helpful information (or not). By knowing the amount of blues left and trough information given by black tiles of what should be around that tile, the game is similar to "Minesweeper".
A main difference is that the blues can not be marked, which means that when you left-click that action is made, so you have to be sure or you might get a mistake.
You never have to guess and should never do so as it ruins the game.

In total there are 30 levels and as said before they get more difficult as you progress further. I estimate that the game takes around 2-3 hours to complete depending on how many breaks you take and how easy the game comes to you. In total there are 6 achivements for this game one for unlocking each world and the last for completing everything without mistakes (not in a row).
Personally after my experience with above mentioned games I was quickly put off by Hexcells. Wanting to perfect the game it was just way to easy to misclick for me. I did decide to push myself and try to get better. It did not take that long and after less than ten levels I barely misclicked. If I misclicked in harder levels I took a photo of the map and restarted and clicked everything to the point I was and excluded eventual blue I might have misclicked for free. Not the most time efficient, but it gave satisfaction knowing that everything was completed correctly.

On another note I would like to say that no level was too hard and that while some levels were trickier than others the game lacked challenge. Hexcells feels like a casual braintease that fits when you have a brake. As for the graphics etc. everything is smooth and sharp, with some calm, not focus disturbing background music and sound effects.

To Conclude
  • 2-3 hours to complete game
  • 30 levels
  • 6 Achievements
  • Casual
  • Easy to understand logic
  • -Short
  • -A bit expensive vs content and time to complete
  • +- Easy to misclick at first

Hexcells is easy to understand and feels like a casual game that basically anyone could learn and play.
It gives a decent braintease but fails at pushing you with challenge.
If you want to buy the bundle that includes all three Hexcell games aswell as SquareCells and CrossCells I would definatley recommend Hexcells.
The main problem when buying Hexcells is that both "Hexcells Plus" and "Hexcells Infinite" are better games in my opinion which means that you could skip Hexcells. Therefore Hexcells might be better suited to those who find puzzles difficult and are unsure if they can beat the harder "sort of" sequels to Hexcells mention above.

As a game I recommend Hexcells but not at full price and rather with the bundle to get a sort of soft introduction to the series. Of course if you want to support the Dev Matthew Brown and like his games consider buying it at full price. 2,99€ is not that much unless you compare it to other games etc.

//ECE//
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