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Recommended
0.0 hrs last two weeks / 9.3 hrs on record (9.3 hrs at review time)
Posted: 8 Dec, 2019 @ 12:12pm

Yes, this is a game, but you must understand that there are games which's story is a vessel for their gameplay, and games that tell stories using game mechanics. This is the story of a woman who fought a debilitating mental illness carrying the burden of what ignorance of such a matter brought upon her. The game's main features are puzzles, a few combat segments and plenty of voices speaking to your ears. If it gets boring when you have to walk, you're not paying enough attention, you are demanded to think about what you hear, to imagine the tales of the northmen and to scratch your head thinking both about the stories and her memories, they will both give you plenty to think about and reflect upon, pieces of a puzzle that you put together in your head.
Puzzles aren't mind blowing, and even though they revolve around a mechanic of finding runes in the environment, the areas give a twist to what you do in order to find them. Combat is not extremely in depth, but it feels quite smooth and it'll be entertaining when you learn it from the zero hints the game gives you about it until you master it halfway through the game. Detailed environments and some clever visual effects will immerse you in the Hel she runs through, and I heavily recommend that you play with headphones like the game tells you and alone by yourself in the dark.
All in all, Senua's sacrifice is very entertaining dark story that will leave you thinking for a good while when out of combat and after every puzzle and it takes a well deserved prize as a masterpiece of story telling, even if the gameplay can feel simple at times.
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