3 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 2.5 hrs on record
Posted: 3 Jun, 2020 @ 4:25pm

Early Access Review
I wished I could slap this game with a neutral review, but sadly I tend to think negatively of this game. I bought this game a couple years ago, it looked quite cool. The game was short, it was moderately fun, and the sole gore was part of the entertainment, back then I would have given it a thumbs up for being an early access after all. Fast forward to the present day and... Nothing has really changed. Sure, the game looks prettier, it has more languages, a couple more spells but story wise we still have the same handful of levels and, for the little that I saw in my short paused 2nd playthrough, no real changes or improvements.
Now, I really like the idea that the devs have in mind: A small 2d shooter with randomized events and key-search (potentially leading to some micro-roguelite) sounds fun, even if for playing for little more than a hoof-ful of hours for at the price of pocket change, but the problem lays on the progress of development that doesn't compensate for the few cons this game has. The game is incomplete as they have stated, and the lack of levels and clunky start make it hard to look forward to making progress, as the lack of weapons from the 1st level makes a very boring struggle of fighting the sprited hitboxes because the only way you can get through the tight corridors is by running into enemies, baiting them into an open (but still tight) area and surrounding them to get ahead of them, and their short attention span makes you run back and forth to be able to achieve it. Health mechanics are also a nice touch despite their simplicity, definitely more interesting than only having a physical-state health and personal hell gives you a small break if you died to a tight situation and gives you the chance to get some better PSYCH for when you return. Again, problem is that all the fancy and cutesy experimental things are obscured by being the same game it was two years ago with zero relevant additions, and even like this, the devs have decided that it's a good idea to set a prequel that, despite looking fun and interesting with the same feeling of D'Lirium, is very likely going to get itself stuck into never getting significant additions if it happens.
Of course I'm a brony, and of course I enjoy me some colourful little horses on the store page, but as much as I'd love to support this game, I can't recommend something that won't be done in a decade and dares to branch out to another project either way.
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