2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1,949.8 hrs on record (1,940.9 hrs at review time)
Posted: 28 Mar, 2023 @ 4:53pm
Updated: 22 Aug, 2023 @ 8:16am

This once very special game has a place close to my heart. I've been playing this game since launch and have experienced wonderful years growing up alongside it. I have made many friends who have changed my life and have had a lot of fun sessions that often lasted up to 6-7 hours. Today it's hard to settle on how I feel about the game. It's.. not good. It's not bad either, the foundations its built on and formula it has is certainly addictive and enjoyable.

If you could travel in time to 2015 I would absolutely recommend this game to you. The first and second years of R6 were the best seasons the game had, including the infamous Operation Health. Year 3 was great too(minus Clash)! But after year 4 things felt stale. The newer maps and agents FEELS like they should belong in siege, but they just.. dont. They hit the core gameplay elements but ends up feeling like if a robot had been tasked with designing them. They're formulaic, and designed around an increasingly complex and frustrating meta, which has killed any ability for devs to get creative.

A lot of things feel that way too, from UI design to small things like operator bans in ranked, to powercreeping from certain operators. Sound in the game is also ♥♥♥♥♥♥♥ horrid. It's incredibly difficult to accurately pinpoint footsteps(which is quite crucial) unless you're super familiar with the jankyness of the game's sound. Vertically? It's pretty much impossible to tell where someone is and I've got great headphones too(Beyerdynamic DT770 Pro, but also tested a Sennheiser Game One and similar results.)

Siege has become just another bogstandard FPS game in an industry that's already saturated with shooters and lootboxes.
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1 Comments
Kaiser Feral 29 Mar, 2023 @ 3:35pm 
frfr no cap