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Recommended
0.0 hrs last two weeks / 15.4 hrs on record (3.4 hrs at review time)
Posted: 5 Feb, 2022 @ 1:23pm

A major issue the game has is bugginess when it comes to zombies grabbing you even though you hit them, or ignoring the choke because its pixel perfect window is the second before they grab you.

The Game starts out with a super easy tutorial and then immediately dropping you in the deep end on the first scavenge mission with a knife that gets stuck for 5 seconds, while more and more zombies spawn that just leaves a really bad initial experience. I almost didn't play anymore, thinking this is going to be the entire game.

If you suffer through dying/almost dying on that scavenge mission to unlock the next story missions, (a decent strat is to stab one while grabbing another, or stabbing the one you grabbed because it'll let you move where as just stabbing locks your character into place and you can't move) and get the hammer from the second story mission, the game becomes much more fun/manageable.

TLDR; Really really bad game design starting out, but it opens up later, just never use blade weapons.
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