No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 32.0 hrs on record (0.3 hrs at review time)
Posted: 28 May, 2024 @ 5:58pm
Updated: 20 Jun, 2024 @ 10:39am

Sh!tty tutorial. Every character wears a mask so they didn't have to animate faces. I don't mind hard games, but bullsh!t is intolerable. Four ranged enemies dropping out of the ceiling on top of you, then two feet later an enemy bursts out of a box hitting you instantly, in the first area. If I wanted to be f#cked I'd install grindr.

First impression aside, after that spot they never do that again. So no more slimes dropping from the ceiling or enemies popping out of boxes. The mouths do animate in the animated cutscenes. But yeah, I was fully expecting no ai partner after that first section and constant surprise attacks.

The ai is both smart and dumb. I've seen it unleash powerful combos on two hit slimes, dodging for no reason repeatedly for up to 5 seconds, completely whiffing attacks because an enemy moved a millimeter, going for a combo when you die instead of reviving you in the brief revive window, going in and getting killed instead of healing (many boss run attempts was me watching the ai die in the beginning of the fight and having to restart between low healing items and no back up). It occasionally will attack when you attack, stun locking enemies. (the one smart thing) But for the most part they are just aggro bait and like to watch.

More ♥♥♥♥♥♥♥♥ to contend with is enemies that will change up their combo, sometimes they will unleash 3-4 hit combos, sometimes just the first move in a combo and stop. Bosses sometimes will spam their most powerful moves, repeatedly. Sometimes they give a 3 second window after an attack, sometimes they will immediately follow up the attack within 1 second.

Even more ♥♥♥♥♥♥♥♥. Traps. Really only have to worry about it in the snow area and the final dungeon before the final boss. Ai partner being dumb will trigger these traps, the snow area ones instantly kill you and the other take more than half your health.

Thing that annoys me slightly, the ai partner has infinite healing but only uses it once their health hits a certain threshold, also they take no fall damage.

The story is alright, I particularly love the lore that this game shares a universe with another game but hate it never lets you fight the "horrors" unless you buy the DLC. Not worth playing through another 3 times for all the endings, or 4 if going for the all endings achievement. There aren't any real changes except maybe 4 different cutscenes, an extra line of dialogue in 1 ending (one word), and then the 2 extra ending cutscenes, the rest stays exactly the same. NG+ enhanced difficulty changes the game from 2-3 hits and dying to 1 hit and dying, but with the level cap on player level and weapon/armor levels its mostly a waste of time/bragging rights.

The cathedral dungeon is a maze and it is a$s even with the map unlocked. Speaking of maps there are dungeons where the map is completely f#cking useless as they overlap the floors onto each other into one big map instead of separating them.

There are only two bosses that require you to use items. One for slow and the other for poison. The rest of the bosses can be fought without items.

There is only one enemy in the game that uses an elemental shield to reduce all damage taken. To beat it you need fire attacks. Otherwise you can go the entire game without using skills.

Get it on sale, 60$ is a bit steep.
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