3 people found this review helpful
Not Recommended
1.1 hrs last two weeks / 323.5 hrs on record (313.5 hrs at review time)
Posted: 12 Jan @ 8:23pm

Dead by Daylight could be one of the best games of its own unique genre, and could be a defining point for 1v4 games like this. Games like Friday the 13th, the Evil Dead game, Texas Chain Saw Massacre, and even Killer Klowns from Outer Space all try and mimic the fun and jubilation that can come from a game like Dead by Daylight. Playing survivor can be so creatively rewarding and exciting, and killer, (if survivor game play wasn't so fundamentally flawed) could potentially be the most rewarding and satisfying gaming experiences you could have in a game. But it isn't. Because after 9+ years in development, this game cannot provide consistent enough balance for the output of content it produces. The community is always ferociously angry because the game itself lends to frustration a lot of the time, and the game does not attempt to provide any solace or positive feedback for losing ever. If you get slugged as survivor, or you get looped back to back from multiple survivors and then t-bagged at the exit gates, you're going to be berated by every aspect of the game near the later stages. Early on however, it is generally a more tolerable experience because a lot of the aspects of the game that become optimized and become obvious glaring issues are softened by just being new to everything. I think the game, after a serious overhaul in direction and game mechanics, could be really fun. However, the likelihood of some big fundamental change like this as far into DBD's lifespan as we are, is very unlikely. Maybe one day this game can finally focus and figure out what it wants, but it will slowly devolve into a freight train of dissapointment only kept held by crossovers and new content.
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