14
Products
reviewed
180
Products
in account

Recent reviews by DarkRed'sRevenge

< 1  2 >
Showing 1-10 of 14 entries
No one has rated this review as helpful yet
45.9 hrs on record (25.0 hrs at review time)
Surprisingly a really solid game. Very well made survival extraction shooter at an affordable price. Progression feels good. Shooting is ok. Might not be the game for people who dislikes inventory management, but otherwise a must try.
Posted 7 November, 2025.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
7.4 hrs on record
Aside from the story being an absolute incoherent mess, it was a very atmospheric game that played decently well.
Posted 22 July, 2025.
Was this review helpful? Yes No Funny Award
12 people found this review helpful
2 people found this review funny
1
3,200.6 hrs on record
Be kind to your playerbase. Your content creators. This game was built on respect and trust. You can't be ideologically captured and force the players and creators to adhere to it. Punishing players on one side yet allowing another side to spread hatred is clear favouritism and showing that Warframe is no longer a safe space for all. Actively clamping down on freedom of speech instead of making a good game makes it completely impossible for me to support such a company any longer. I will try to remember the Warframe that wouldn't be censoring public opinions and actively platform unnecessary hate. Justice for Knightmareframe.
Posted 3 April, 2025.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
140.4 hrs on record (80.6 hrs at review time)
Yeah this is a banging game now. Very fun to play and has many good changes adapted from Vermintide 2 (vmt2). Quite a bit more faster pace than vmt2 and the overall feel is well crafted. Only downside is some sound mixing issues with elites and specials which vmt2 did a lot better. Should change the overall review to very positive because its actually really good and deserves praise for improving greatly from launch. Just needs warhammer fans to try the game as the current state is a solid 8/10
Posted 14 February, 2025.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
2 people found this review funny
5.9 hrs on record
The UI for the game is ass, combat is crap and diplomacy is barebones. If they want to make this game better, this needs to be addressed. The concept was actually cool but everything is a miss when the overall UI is trash and the actual combat and AI is annoying you every single fight.
Posted 23 May, 2024.
Was this review helpful? Yes No Funny Award
18 people found this review helpful
1 person found this review funny
1
28.6 hrs on record (24.6 hrs at review time)
Great game with fun and innovative elements, but needs a boost in marketing to reach more players
Posted 23 October, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
45.5 hrs on record
This was just peak childhood nostalgia. Absolutely enjoyed playing this. Better with a friend, but not essential to enjoy. Give it a shot if you're into hands on defence games with a wide variety of traps, weapons and buffs for you to enjoy. Steam workshop with this game also brings some replayability and different traps you can play around with.
Posted 26 April, 2023.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
116.4 hrs on record (115.1 hrs at review time)
This game is fantastic. The art design and themes are very well defined. If you want to play a small game on the side, this is a good choice. Some of the classes require less thinking more yeeting, but you can enjoy a multitude of different playstyles on the different classes available.

Replayability is good - many things to unlock and relics to play around with. Steam workshop also has a range of entertaining additions and rebalances. Fans of rougelike deck builder games know this is one of the first to really make an impact on the genre due to its fun gameplay. A must buy if you enjoy these kinds of games.
Posted 26 April, 2023.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
27.6 hrs on record (23.1 hrs at review time)
It's quite a fun zombie game. Not the best, but is interesting in how they incorporated mmo aspects.

However, the content grew stale fast and becomes a daily grind for missions. Thankfully the community posts guides on most missions found in safehavens, reducing the grind but then the game gets into this conflict of not really having you do anything else. You can walk into these houses and clear the whole thing in the same exact way you would do while doing missions and you do this all the time. It hurts to see how there is just room to room combat for almost the whole thing as far as I can see, barring the outpost attacks which aren't anything extraordinary but somewhat fun.

I want to see more content that involves more players in the popular mmo way such as raids or more interesting dungeon like gameplay. Example could be clearing a zombie nest that regenerates with the world reset. Any new content that will add more fight oriented gameplay that adds more than just clearing rooms upon rooms of enemies. It will make the already tediously long levelling much more enjoyable and add variety to the gameplay.

Overall, it is worth playing and is respectable as a free to play game. I can see they have little monetization methods and so are just slapping credit for skill reset which isn't nice, but understandable. it wouldn't be a bad idea to add paid dlc to actually have the funding for this kind of stuff as well. My only warning is to not play solo and get a mate, who isn't new to level grinding and repetitive content.
Posted 14 May, 2020.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
14.3 hrs on record (9.4 hrs at review time)
(read edit)
It's a new type of xcom game where you can't really take your whole turn without the enemy interrupting you. You have a new breach mode which adds a new dynamic, but the follow up is usually ending in a straight brawl.

I'm loving the breach idea, but not only is it kinda crap because not only are you not getting the shots you want most of the time but you also don't have much to gain after you go into your positions. Speed isn't a stat (as far as I am aware) so the first character that goes into the breach gets the first action while always following an enemy on the next. You can do something to disrupt the timeline with skills but apart from that, its just a straight up messy turn based shootout. Breach needs to allow you to know what enemies will take the most immediate turn so you can focus your fire on them, not just oh who's alert or aggressive. Imo a nice attempt, but needs refining.

This brings me to reinforcements. Wow, they are such a pain and causes 90% of my crashes I get from this game. So as soon as you complete an objective, whether it's make contact with vip or collect something, you will start the absolutely endless horde of asshats every turn (not action, but turn) which is accompanied with basically get the fk outta there evac. The game will keep you at these evacs for ages unless you just yolo dash your team out, because as soon as you get rid of the current enemies, you have more coming literally on the same turn you get rid of them. This means the guys you used to deal with the current adversaries can't get the fk out unless you just pray they don't get stopped on the next turn, which they will because speed isn't a damn stat and they will have an enemy intercept anyone left behind. Better hope your ass they don't get stunned.

So is just what I dislike so far. Just the general game mechanics make me feel that this xcom game is somewhat out of place, but has great potential. I'm hoping devs aren't just gonna patch these mistakes with dlcs again.
Otherwise, it's a good game that has a lot of cool new things added. I won't spoil what other new things it has added. Just don't expect it to be anywhere close as what xcom enemy within was.

Edit: Looking back they didn't even add a patch dlc or anything. It's an incomplete buggy mess that they refused to fix early and straight up dropped before the first few months. Honestly a disgrace to the franchise but probably expected after xcom 2 released in such an incomplete way. The saving grace was the community workshop and somewhat linear storytelling. Otherwise this is a huge waste of money unless you're a diehard xcom fan and what to see how they managed this new system that is kind of just bad in hindsight. Think of this as a mini xcom game they made for ♥♥♥♥♥ and giggles. Still wish they did more for this to work.
Posted 1 May, 2020. Last edited 1 October, 2022.
Was this review helpful? Yes No Funny Award
< 1  2 >
Showing 1-10 of 14 entries