18
Products
reviewed
154
Products
in account

Recent reviews by Wayeb

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Showing 1-10 of 18 entries
1 person found this review helpful
253.4 hrs on record (120.0 hrs at review time)
This a great game, with a very well written and interesting story. However it's not actually free, the over 200 dollars in dlc micro transactions is the real price of the game. Anywhere and everywhere an inconvenience can be placed it will be, and it'll have a price tag to get around it, the level nickel and diming would put the scummiest triple A live service to shame.

As soon as you first make your character, there character options will be locked behind a pay wall, the most interesting story paths and interactions will have a pay wall. The dev and community will swear up and down that the AP system is meant to be immersive and a role playing aspect, except for the low low price of 2$ you can refill your ap, increase the cap by 15, and drop the timer to 1 minute from 10. If you have the disposable income this is a very solid package, but it should have been a full release with dlc.

TL;DR if you're willing to drop around 200$ on the game you can have A LOT of fun, otherwise there really isn't much game to actually play.
Posted 8 July.
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No one has rated this review as helpful yet
0.7 hrs on record
Early Access Review
The game is a mess, it wants to be an extraction shooter, but the mechanics are awful.

-You spawn in isolated from the rest of the lobby

-your character can sprint for days but will be winded after 3 swings, every zombie takes at least 2 swings

-zombies barely flinch when hit, and are fast enough to hit you mid swing

-the range of melee weapons is so off it feels like your depth perception is broken, you need to be hugging a zombie to hit them with a baseball bat or a shovel. It's like the devs have never seen anyone swing a bat before

-The game heavily implies a stealthy approach but in reality there is none, zombies can see you in the dark while you're crouched in a bush, they can see you while looking away from them.

None of these things individually would be a huge issue, but together they make for miserable experience. The melee issues mean the zombies will slowly chip away at you if you don't just get infected. Load outs are a joke, and character progression is a grind that resets if you die, you cant sneak around, so you spend most of your time just running around till you find people then run around together. Then if you're lucky after 20 minutes of running around you'll find an actual gun and have a little fun while some idiot yaps at you, then the game tells you to do it again so you can unlock the ability to swing your space distorting bat 4 times instead of 3.
Posted 20 April.
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2 people found this review helpful
45.2 hrs on record (41.9 hrs at review time)
TL;DR the game had so much potential and alot of love was put into it, but it was all squandered because of review bombing

This game is great, the story telling is the epitome of show don't tell, the world already beat the outbreak, but then it mutated and it turns out that it just went underground, so right off the bat you learn why everyone's a bad ass, but also clueless.

The character interactions are so organic too for instance jeff shoots doc, you'll learn their married and the banter will be friendly. If you play MOM on the bio hazard level with doc you'll learn mom has cancer and the cancers damaged DNA makes it immune and fights the virus for her, so if she every goes into remission she just dies. If you play the dlc character through the base campaign, you learn that the supposedly reliable major actually sent her team to die, and she is the sole survivor and the briefs become dark.

This eliminates the need for lore dumps, you learn as you play and listen, and the pacing is such that conversations never overlap or get interrupted, and a conversation flows through out a mission, not to mention that the TONE of the banter changes depending on how the team is doing, during one match we had made it half way through a chapter with no downs, and everyone full hp and all four characters just start laughing and making jokes.

The progression is also so well paced, playing through all chapters takes about 30 hours, and during that time you WILL unlock everything, no grinding, no farming, play the game start to finish and you'll have every card, and a bunch of outfits and camos.

And the CARD system is so innovative, the builds are diverse, and you'll learn what you need by playing, and failing, there are no classes and no pure builds, you need a mix of everything, and team effect cards are the strongest, team work in this game is mandatory, if you try to rambo you will be pinned or stunned and just die no matter how tanky, but the build variety is endless, and everything is viable, everything from a glasscannon gunslinger, or an immobile sharpshooter, or a tanky berserker, or a pyromaniac who buffs by being on fire, skys the limit.

But the ai director gets cards too, everything from armored commons to boss battles, and there is never an issue, bosses are added orgaincally to maps like they belong, the game has infinite replay potential, no two runs are ever the same.

BUT i cant recommend it , its been abandoned, at the worst possible time, reading the patch notes they were doing a balance pass when they dropped the game, and it shows because alot of stuff has disjointing uses, legendary weapons the highest tier are worthless compared even to rare weapons, alot of cards were nerfed to being worthless, temporary health was all but removed from the game. The game had alot of potential that was squandered because of review bombing.
Posted 30 November, 2023.
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No one has rated this review as helpful yet
231.3 hrs on record (195.5 hrs at review time)
The game is disappointing, the early access content is in a league of its own, but the further you get from that the worse the game gets. By the final act soft locks are rampant, bosses not going down when they hit 0 hp, characters turning into Jacobs ladder creatures as they cycle through dialogue.

But the worst of it is the content desert by end game, it just drags, you'll be max level so you cant level up, for whatever reason larian insist that traders never have anything worth buying so you have tens of thousands of gold for no reason, and you're just wandering around doing fetch quests while the world is about to end. Seriously you go to a shop run by a famous warlock you expect powerful warlock gear, and its just random crap, you go to this smith whose been hyped up all game, and they have one good breastplate the rest is random crap, but you save a random kid and her mom gives you a divine cheat sword she could have used to solve her own problems.

The story falls off a cliff in act two, all the intrigue just dies as they aggressively explain everything that just happened, and even then it feels like two different people wrote it and then just made it work in the end, and they definitely didn't talk to whoever was in charge of game play, a demigod will aid you in battle, and wreck face in cut scenes, but as soon as battle starts you figure out they are actually a small baby and if they die people will get mad at you for child endangerment.

i recommend it though cause there are mods to fix the content and the combat, and if it sells well a definitive edition will fix everything else, and at its bones its a good game.
Posted 11 August, 2023.
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1 person found this review helpful
13.9 hrs on record (5.9 hrs at review time)
This is not battlefield, if you don't believe me, buy the game and try to blow up a building you wont be able to and that's if you can find a building in the first place. This is a cash grab through and through, you have all the elements of popular free to play games, and nothing from actual battlefield, instead of the iconic kits, you instead have apex legends champions, instead of the usual experience based class progression you have a battle pass. Furthermore the game is not balanced at all, boot up bad company 2 or even battle field 5 get a feel of that gameplay, then try this one; there are no kits so everyone can use anything, so all the utility is toned down and there are best in slot guns.

The thing that made earlier battle fields noob friendly was that every kit had a purpose, a recon was master of sniping whether they were a recruit or a major, an engineer could fix or wreck vehicles, really well a medic could heal and rez, and the progression just gave you even more options so you could tune your play style.
Now there are no playstyles, anyone can use anything so all the utility is nerfed to dust, the anti tank gadget is a carl gustav with 4 shots, you cant killl any of the vehicles with that. The anti air gadget is a stinger, every air vechile have flares THAT PREVENT LOCKING, so a vet will fly a heli over a point, wait until the first lockon, pop flares and be unlocakable for a good 7 seconds, then fly over the horizon until flares are back, they wont die once, you might be thinking that a dumb fired rocket would one shot them like in earlier instalments, you think wrong.


This is not a battlefield game, its some stitched together abomination, play bad company 2, or battlefield 3 or even 5. This is a cash grab, you'll pay for the game, then pay for the battle pass so you can unlock guns faster, then pay for an exp booster to get them even faster, then buy the expansions, cause that seems to be where the games at.

Tl;DR

I was playing a desert map and i shot a building with a rocket and nothing happened, then i saw a massive ♥♥♥♥ off tornado and though "ohh thats gonna tear down the buildings instead" it didn't, then we lost cause everyone was hiding in the invincible building with snipers you get at level 30 in the battle passs, and there was no cover.


Posted 3 December, 2022.
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1 person found this review helpful
23.3 hrs on record (19.2 hrs at review time)
Before you buy this game i want you to look up the skill tree and read through it, you'll quickly notice there isn't much going on just a bunch of "10% more of X" one of the "specializations" is literally 15% more damage on the first shot in combat worthless; this game isn't balanced or finished, its a tech demo, one that isn't fun to play.

Look through the dlc, you'll see what should be base game features, weapon variety, transportation, and the ♥♥♥♥♥♥♥ end game. However the worst part is the game play itself, your character never scales, the game is apparently "stealth action" but the only rewards you get are higher tier guns and the stealth is worse than skyrim, you still have to crouch but light isnt a factor,so you are forced to fight, but your charcter doesn't scale so the game drowns you in medkits cause every attack nearly kills you, but you don't scale so you do no damage, but if you hit the special spots where the sparks fly you can remove armor and gun mounts, but if you hit anywhere but those special spots you do nothing. But you are fighting skyscraper sized artillery platforms, you don't have the luxury of standing around, oh and after the tutorial every enemy exclusively uses aoe attacks so cover is useless, and so is running you will get hit.

Ultimately playing is useless, levelling up feels bad cause the skills are bad, so you can't even get hyped for powerful builds cause there are none, the enemies are beyond spongy, and you are so pitiful that if you don't hit the special spots you do no damage with a max tier rocket launcher to a basic enemy.
Posted 23 November, 2022.
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1 person found this review helpful
1 person found this review funny
6.3 hrs on record
you cant make POC in lord of the rings, why even have a skin slider at that point?
Posted 4 February, 2022. Last edited 7 October, 2022.
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24 people found this review helpful
1 person found this review funny
5.0 hrs on record
This game is terrible; I think the first life is strange was an accident because everything don't nod made after in a similar format failed to capture what made it such a good game.
Firstly, the most glaring issue is pacing; the first game always managed to get straight to the point, Chloe gets shot within the first 30 mins of the game Max receives her powers. Before the first episode even ends, you have the Rachel amber conspiracy, Max's powers, Nathans's drug problem already set up. You were never stuck in an area doing nothing, you could look around and read things, but the plot was always moving when you were ready.
Your power is cut scenes in "tell me why"; you spend the first 4 hours wandering around a house.
The most egregious is the convenience store where you have to walk around looking for cut scenes; it's tedious and annoying.
The second problem is this dual protagonist; the Max/Chloe dynamic worked because you were Max first and foremost, so you had a degree of separation from Chloe. You also suffered solely for your choices.
In this game, you alternate between shooting yourself in the foot and having a chip on your shoulder about it. You can make a choice as Tyler, then switch to Alyson, and suddenly for "plot," Tyler negates your prior intention and causes a conflict.
It means you aren't invested in either because there are four main characters; the Tyler and Alyson you play, and the Tyler and Alyson in the cut-scenes.

Tl;DR don't bother with this game or this studio; they don't know what they're doing.
Posted 11 March, 2021. Last edited 16 April, 2022.
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No one has rated this review as helpful yet
887.3 hrs on record (45.3 hrs at review time)
The newest update, removed a bunch of content, made it so if you dont buy the new dlc you have nothing to do. This on top of putting a cap on all the gear you already have, so you cant upgrade it, while also buffing the enemies so the few things you can do are now painful.
Posted 26 November, 2020.
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1 person found this review helpful
39.3 hrs on record (38.8 hrs at review time)
This game is fantastic; if you are lucky enough to survive the bugs, I had to use a save editor to fix some game flags. The game is worth the effort though, it's the first RPG to buck the trend of giving the player moral superiority. You are judged for your choices, and skill checks don't always make things better; you have to read the selections and then read the room. Some seemingly innocuous choices might turn a terrible situation into something positive down the road, or a seemingly heroic choice renders someone later uncooperative. In other "story-based RPGs," its some kind of crowning achievement to jump through enough hoops to let the bad guy live. In the wasteland, it's moral calculus, the best you can do is try to maximize the positives for your chosen side.
Posted 10 September, 2020.
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Showing 1-10 of 18 entries