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Showing 82-90 of 182 entries
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Sledgehammer/Axe Replacements: No Smash
Collection by Neon Henchman
Mods that change the Model of the Sledgehammer/s/Axe, but does not work with the "Smash Sledgehammer" Mod, the latter may be because these add different sounds such as the "Buster Sword Melee Replacement" which has its own. I've put them in the order of ho
Sledgehammer/Axe Replacements: New Animations
Collection by Neon Henchman
Stuff that changes the Sledgehammer to something else, but has different animations, which screw me over, so I keep them separate. Stuff that work with "Smash Sledgehammer" audio mod: -Lightsaber
Sledgehammer/Axe Replacements: SMASH Edition
Collection by Neon Henchman
Mods that change the model of the Sledgehammer/s/Axe and work with the "Smash Sledgehammer" mod. I've put them in the order of how much I like them, the Moonlight Greatsword being my absolute favorite.
Difficulty Increase
Collection by Neon Henchman
Mods that crank up the difficulty of the game, although the "Atomic Rocketeer" is very OP, more so than magic in Dark Souls. About Enemy Multiplier: It saves the setting you've left it at, so if I disable it through the intended console commands, it'll sta
Difficulty Decrease
Collection by Neon Henchman
Mods that tone down the difficulty of the game/s, but those are for PU$$l#Z.
Total Conversions: Difficulty Increase
Collection by Neon Henchman
Stuff that crank up the Difficulty and do alter the Game/s as a whole, including Custom Campaigns and Levels. For REAL MEN.
HD: Difficulty Increase
Collection by Neon Henchman
Mods that increase the difficulty of the HD games, so it alters the vanilla experience.
HD: Campaigns & Levels: Replace Original Levels
Collection by Neon Henchman
Campaigns and Levels that alter the Original Campaign/s and Levels.
Gameplay Modifications
Collection by Neon Henchman
Stuff that alters the way the game works.
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