Serious Sam 3: BFE

Serious Sam 3: BFE

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Description
Mods that crank up the difficulty of the game, although the "Atomic Rocketeer" is very OP, more so than magic in Dark Souls.

About Enemy Multiplier: It saves the setting you've left it at, so if I disable it through the intended console commands, it'll stay that way until I bring it back up, so I can keep it without it being a problem.
Items (5)
Death shot for Biomechs
Created by NSKuber
If you felt that biomechs in BFE are too easy, this mod forces biomechs to shoot one final laser/rocket when receiving fatal damage (because they don't do this by default for some reason), much like in previous Serious Sam games. Works only with default bl...
Classic Harpy Stats Mod
Created by Biomechanoid
This mod makes the harpies in SS3 behave more like the harpies in SS1/SSHD. The mod makes them use their magic spell range attacks a lot more often in farther distances. It also increases the speed and damage of their projectiles and makes their melee atta...
Stronger Serious Sam 3 Harpy mod
Created by DUNCAN DONUTS
This mod buffs the Harpy so that she's an actual threat instead of just being target practice. This mod buffs her melee and projectile damage, makes it so that she only flinches from being shot once before she's killed, improves her health by a little bit,...
Atomic Rocketeer
Created by Rawr'kraine 🐉
Gives you a reason to kill those Rocketeers a little faster... Replaces the old weak version with 7smoke's version :p Just a joke idea I had XD...
Enemy Multiplier
Created by Ryason55
This mod multiplies the number of enemies spawned. Kind of self-explanatory. This works in any gamemode where there are enemies. By default, the multiplier will be set at x2, but you are able to set it higher with this console command: globals.EnemyMultipl...