4 people found this review helpful
Recommended
0.0 hrs last two weeks / 7.7 hrs on record (1.5 hrs at review time)
Posted: 2 Jun, 2020 @ 12:22am

I had refunded this game once because of that stupid minigame but I rebuy it after it's out of early access and found this to be one of the best game I ever bought. I like sandbox game with randomly generated world and events, also a living world.

Story
There's no story in this game. More like a sandbox, however the world is alive and the towns tries to expand itself by constructing buildings. Their progress could be delayed or even went backward if there are evil parties keep killing and destroying their progres. This is where YOU take a part. There is the "Root of All Evil" parties that are strong enough to defeat and when you defeat them those specific type of evil wont spawn in your world. For example if you defeat an Orc warlord as "Root of all Evil" event, those evil orc war parties wont spawn in your world. As long as the Root is alive, evil orc parties will spawn.

Characters Development - Story
There are no predefined stories to follow like some JRPGS, instead you create your own story. There are almost no writing in this game so you have to use your imagination about your own generated character. Mine was a simple hunter, a human, in a continent where only one human city remains. He befriended an elf girl he found on a hidden elven city (gameplay-wise I recruited her with gold). She use dual wielding gun like a lara croft while battling common bandits. But our two-man party is not so effective against army of undead that infested the north part of her town. So we had to embark for a journey to make money and recruit more people to join our cause. We met a high-elf in a city above the hill, we recruited him and equiped him with a mace, we trained, learn new skills from town barracks and we back to those undead to teach them lesson that the dead should stay dead. After we done with those undead we heard the news that my human city was ransacked by those orc warlords (in-game presentation was a simple text in the bottom of the screen that a human town was reduced into a hamlet).

Characters Development - Gameplay
There are only three attribute stats: Power, Speed, and Mind.
Power determines your attack damage and amount of HP. Speed determines hit-rate and dodge, also how fast your turn will be. Mind determines your magic damage.
You gain level by experience in using your action. Use of melee weapon or being hit increases your power, moving or using bows/guns will increase speed, and using your magic skill will increase mind. You can instantly learn those attributes with gold in towns.
There are also skills, but the only way you can obtain it is with gold. You must "buy" the skill in town. But first, the town must have built the facilities for those skills, for example an arcane tower to learn magic skill, barrack to learn fighting skill. You can pay the city to build those facilities for you.

Gameplay - Strategic Layer
The world are alive. Towns develop and trying to coexist with each other. Evil enemies actively trying to hinder the town progress, they are attacking merchants and militias. If a town is not progressing so does your characters, they cannot learn skills from a town facilities if those orc warlords or those undead keep destroying the improvement. So you must protect those town if you want to develop further.
You control you character by clikcing left mouse button in a world map. But, unlike mount and blade the game is not paused when your character stop so you have to manually pause it.

Gameplay - Tactical Layer
Combat in here plays like new XCOM, there are 2 actions in here called action bars. Almost every action cost full bar, except moving inside non-dash area. If you are moving till dash-area half of your action bar will be consumed, so you have to wait for it to fill up before next action. Some skill only use half action bar so that it can be used after dashing.
The turn order is determined by how fast your action bar fills. The more speed you have, the faster the action bar fills.
There is a minigame, where you have to click at the right moment after action to get the best output. But I'm bad at this so I disabled it, it's in the option "Auto-Minigame".

Score - 8/10
This is a good game, a hidden gem. It only 60 Mb in size and actually more worth than 60 hours. I hope developer keep adding content to this beautiful rough gem so that our experience is virutally endless.

That is all for now, since I have an orc warlord to kill.
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