88 people found this review helpful
4 people found this review funny
Recommended
0.0 hrs last two weeks / 14.0 hrs on record
Posted: 7 Aug, 2015 @ 10:07pm

This game is a well developed asymmetric RTS game, featuring 3 vastly different factions.

The humans are network based, all the constructs are linked and the game-play is heavily advantagous for those who prefer the turtle approach thanks to the turrets and the compact design their playstyle promotes. They are also the only faction capable of teleporting 6 units at once to any spot on the map where you have visibility allowing you to quickly reinforce troops if needed. Their elite unit sends a laser beem straight forward in a line, damaging any enemy ground unit (imho. this is the weakest elite unit, but they have air-superiority anyways thanks to their airplanes and how small their storages for the airplanes are).

On the completely opposite side this this is the Goo, the playstyle of the goo focuses on aggressive hit-and-run tactics, their elite unit can cause serious havoc and is also able to climb any obstacle and destroy enemy buildings and units by simply being around them. They are very strong if coming in a pack and when lacking form they can devour an entire base by simply being there. That said, their forms (units) do have a lot of advantages such as range, ability to target airplanes and pure damage.
The goo has no structures, they are a fluid faction in every meaning of the word.

The Beta are most normal of the factions, specifically said by the Devs to be intentionally so for new players to get used to the game, but they are still very strong and definitively a force to be reckoned with. Their elite unit is a walking production facility that sends out miniature nuclear bombs and is able to attack any close-range enemies by having units mounted ontop of it. This is one of the big strengths of the Beta, some of your units can mount walls and the elite unit, allowing you to create a strong permimiter that is very hard to break through.
If you then decide to go on the offensive, the elite unit will help you take down most resistance, having what is probably the strongest of the elite units in the game.

As for the campaign, it is very well made, although, it is a bit short, allowing you to get used to each of the factions while also deliviring a great story that they have confirmed will be expanded.
Note: It will come through DLC.

Now, on a more negative note, while humans are strong, they often feel unflexible as you might not be able to expand anywhere due to it not always going so well building uphil and some areas are just blocked off for building. For the Beta, that just means you place it somewhere else, for humans, it means stop.

Also, the game, at least so far, allows for only up to 4 players, meaning you can't even have a 3v3 with one of each faction on each side.
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