1 person found this review helpful
Recommended
0.0 hrs last two weeks / 29.0 hrs on record
Posted: 3 Jan @ 6:00am

Hardware requirement:
My 1660ti can run it no problem. Did not experience crashes in my playthrough.

Bugs:
The only obvious ones I noticed are UI bugs in the loadout menu, sometimes the infused items have the orange "8" mark. No random stucks no floating/glitching things.

Gameplay mechanics:
Early game exploring really fun, the maps are masterpieces, late game combat is also fun, running and gunning and such. The only slightly dull part is the mid game, where you don't have enough clues for main quests and you lack the slabs(superpowers) for the fun combats.

Length and grinding:
Took me 29hrs to pass the game, mostly looking for clues. Grinding is minimal, you get pretty much everything you need when you try to progress the story.

Story:
The loop-based setting is really cool, expect a small-scaled mystery solving story.

Art:
Character design, map design, music and sound fx all really nice, first person animation is really really cool, love the hidden shotgun's animations. My only critique is that the enemy's animations are kinda..."feels like a multiplayer fps game" if you know what I mean.

Difficulty:
Some of the problem solving can get challenging. Combat-wise you eventually know each map like the back of your hand, so it gets easier as the game progress. Mid-game invasion encounters are painful, but computer Julianna is only difficult when she is in your face, and you can easily evade her if you sprint across the map lol.

Overall rating:
9/10
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