No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 1,770.8 hrs on record (37.1 hrs at review time)
Posted: 14 Jul, 2012 @ 12:31am
Updated: 3 Jan, 2023 @ 10:36pm

(Product Received For Free because it's... a free game lol)

Well, having played... a lot more of this game, here's a more detailed review. RotMG CAN be good and fun, but only once you get into the midgame. The earlygame is awful, and the endgame is full of grind and tears (but of course by then you're likely hooked and it's too late). If you want to get started, look up a few guides beforehand, or ask players for advice in-game, because the game itself sure isn't going to tell you. The tutorial and earlygame needs a major overhaul.

Early Game
When first playing, you'll spend time exploring the world, and not really knowing what's what. You won't know what's too dangerous for you (the closer to the middle of the map, the more dangerous things get), and likely die a lot. Health regen at low levels is incredibly slow, so you'll constantly leave the gameplay loop to go back to the Nexus and heal up. Not ideal for "keeping the flow". The game needs a better new player tutorial, and EVERY player should start with a basic Heal pet. They need to make a pet tutorial that teaches how to feed, and give every player a Common pet that only has Heal. Once you hit lv 20, the grind begins for stat potions, which takes ages when you don't know what you're doing. Along the way you'll slowly acquire better gear, and more slots and bank space from dailies. And die a lot, obviously.

The Midgame
Midgame is actually quite fun! Once you have a decent stock of gear, a decent pet, and a character that has at least 4 stats maxed, you can start getting into the more fun and interesting dungeons. Strategy opens up, gear options open up, and you'll 8/8 your first character. There are cool bosses, interesting levels, learn to coordinate with other players, it's fun! It just takes time to build up to this point, where you know the game well enough to not get suckerpunched, and have a decent collection of weapons and armor so if you do die you don't start over from square one.

The Lategame
run the same 8 endgame dungeons 10,800 times. No, seriously. 8 dungeons, 75 times each, on 18 character classes. Not counting failed runs, of course.
Was this review helpful? Yes No Funny Award