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Recommended
0.0 hrs last two weeks / 21.8 hrs on record (12.1 hrs at review time)
Posted: 25 May @ 2:22am
Updated: 25 May @ 2:33am

Yeah, it's basically Monster Train 1.5 - in a good way

This game IMO does exactly what a sequel should. It takes the first game and improves upon it with all-new content, but doesn't change the core gameplay. It's safe to say if you liked MT1 you'll love this, and if you hated MT1 you probably won't like this either. If you're wondering which one to buy, I would recommend just getting this one instead of the first.

Pros
  • Incredibly fun new clans with lots of synergies and variety
  • Really fun progression that unlocks new cards, clans, skins etc over time
  • New mechanics like room cards and equipments add a lot more depth to the game
  • The undo button is a god-send and saves you from misplays when you don't read that an enemy counters spells or whatever
  • There are 10 covenant ranks instead of 20, the grind to unlock higher difficulties is basically removed. Things ramp up fast.

Cons
  • The artstyle isn't great. I don't know why they went back to 2D skeletal animation when their last game Inkbound was incredibly pretty. Characters also look goofier than the last game.
  • There's a story with visual novel-style cutscenes now... The writing isn't very good and the execution of cutscenes is pretty bad. Luckily they're very short and skippable.
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