No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 72.1 hrs on record (27.0 hrs at review time)
Posted: 25 Mar, 2020 @ 2:31am

First impressions on this game were "wait, this isn't doom 2016! Why is there a cutscene? why does it feel slower to move? why are there so many damn tutorials? LET ME PLAY THE GAME!"

I won't lie to you, you're going to have to get past that first impression to get to what is, in my opinion, the best shooter of the year. And you're going to have to do a lot more than you were doing in doom 2016 to boot.

Weapon switching is now a must, and you HAVE to keep track of what weapons you're holding so you can take care of specific enemies with specific guns. Each demon now has a weak point, and each weak point is best attacked with a different tool. Cacodemons? throwing grenades into their open mouths will stun them for a glory kill. Revenants? blowing up their rocket launchers makes them way less of a threat. Jobber enemies? a single headshot from the machine gun and they'll be stunned for a quick health or ammo top-up.

However, ammo is way more limited, and while you can get upgrades pretty fast to fix that just like the original it's DEFINITELY a bit irritating on the first couple levels.

Overall, 9/10 game. Don't let the first impressions fool you, by level 3 it's smooth sailing.

(Also, there's a bug where if you have your mouse and keyboard plugged into a usb 2 slot sometimes they'll stop working for a moment mid-combat. Make sure you have your controls stuck into the right slot and you'll be good.)
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