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3
Recommended
0.8 hrs last two weeks / 11.8 hrs on record (11.0 hrs at review time)
Posted: 24 Oct, 2024 @ 10:19pm
Updated: 16 Jun @ 1:30pm

Early Access Review
Originally, I was this close to telling you to go play Twisted on Roblox instead. Early versions of Outbrk felt like a waiting simulator wrapped around a sad weather app. Queue up for 2 minutes, drop in, place a probe, and then get yeeted back to the main menu because the tornado vanished or gently kissed you into oblivion.

And don’t even get me started on the storms. Half the time it felt like I was chasing vape smoke across a cornfield. No dust, no depth, just limp-noodle twisters flopping around like someone’s first VFX project in Blender.

BUT — as of the latest update (6/9/25) — this game has turned a corner.

The gameplay loop is tighter, the storms are better, the multiplayer works (mostly), and if you’re a storm chaser like me, you’ll actually start feeling that real chase energy kick in. It’s immersive, stressful in the best way, and finally rewards knowing what you’re doing.

Sure, it still needs a NASA-tier rig to run at 60FPS during a supercell, and yes, a lot of the tornadoes still look like uncooked ramen having an identity crisis... but hey — it’s fun now.

7.5/10
Would chase a violently wiggling pasta demon again.
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