4 people found this review helpful
1 person found this review funny
Recommended
0.2 hrs last two weeks / 233.4 hrs on record (233.1 hrs at review time)
Posted: 12 Sep, 2024 @ 11:05am
Updated: 16 Jun @ 1:33pm

If you think ive spent 175 hours in Blender, double it. Triple it. Then multiply by the number of times I screamed “WHY IS IT BLACK??” because I forgot to plug the Principled BSDF into the Material Output.

This isn’t software. This is a lifestyle. A cult. A descent into madness, where you blink and it's 4AM, and you still don’t know why your rig is T-posing through the floor at Mach 7.

You’ll start with a cube. You’ll delete the cube. You’ll re-add the cube. You’ll sculpt the cube into a vaguely cursed gremlin and crash your project because you subdivided too hard. You’ll become a node wizard. You’ll cry in shader editor. You’ll attempt cloth simulation once and never emotionally recover.

Your GPU will beg for mercy. Your scene will hit 12 million tris and crash because you accidentally duplicated the entire environment inside itself. But you’ll keep going. Because Blender doesn’t let you leave.

10/10.
Would forget to save and lose 4 hours of work again.
Would start another project and finish none of them.
Would scream into the void as Cycles refuses to cooperate.
Would Blender again.
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