No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 4.9 hrs on record (1.0 hrs at review time)
Posted: 24 Jul, 2018 @ 6:17pm

I'm not surprised that Swarmlake is the new perfect bite-sized game, because the previous holder of that title in my opinion was Refunct, made by the same dev. Swarmlake has tight controls, well balanced enemies, and solid music, but more importantly are two very large aspects.

One: The developer regularly puts out updates including balance changes, settings additions that are often requested, and other small tweaks. He listens to feedback and isn't afraid to change the game for the better. For a $1 game, this is a very pleasant surprise - a level of support expected usually from closer-to-full-price online games.

Two: Swarmlake opens and closes in seconds (usually, a single second). This is the best aspect of Swarmlake. Don't get me wrong, the gameplay itself is fantastic, without which this aspect would be useless, but the fact that I can hop into Swarmlake for incredibly brief amounts of time and hop back out without fuss makes Swarmlake incredibly approachable and accessible. The controls are intuitive, the title screen is also the main game, losses reset into a new round as quickly as you can click. There is nothing getting in between you and the game.

Swarmlake is a ton of fun and feels liberating, not just because of its cool weapon-based movement and massive swarms of enemies, but because it's just so easy to start playing.[/i[ For a dollar (usually on sale for 50 cents), it's a worthy addition to your library.
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