4 people found this review helpful
Recommended
0.0 hrs last two weeks / 43.0 hrs on record (22.4 hrs at review time)
Posted: 24 Jun @ 1:14pm
Updated: 24 Jun @ 1:22pm

battle chasers is a good game.

at its core, it's pure turn-based fun. there's not a lot to hold you back here - characters function a specific way, interact with each others nicely, and combat is pretty satisfactory. layer on top of that a not too bad world (map/dungeons) and you have a pretty decent package.

dungeons are decently paced, and having pre-set encounters (you can avoid) is a good addition. none of them feels like they overstay their welcome, but encourage revisiting them on higher difficulties for better loot. which is topped by having some collectibles merchants to take some stuff off your hands or let you craft stuff.

aesthetically and visually, the game hits all the right notes as well - pretty to look at and enjoy. a good way to complement the gameplay.

battle chasers is also a slow game.

now this isn't necessarily a bad thing, but at its core the game is also slow - animations are drawn out, battles take a bit to start up, walking is not the fastest and there's no run button. on all those points, the game feels more methodical. is that good? is that bad? it feels like it makes the game last longer than it actually is. which i guess is bad. but at the same time it lets you take in how pretty the game is. which is good i think. eventually it does start to wear thin because you start fighting similar enemies/archetypes. which is bad. especially when every. special. attack. always plays in full.

i'm not going to pretend this is a bad game - it's good. but it's also drawn out a moderate bit by the speed of the game. i think that part specifically will annoy a lot of people. maybe not enough to turn them off the game. but i still think there's something decent on offer here.
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1 Comments
Pure 3D Platformers 26 Jun @ 1:46pm 
Thanks for the review!