No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 16.1 hrs on record (10.2 hrs at review time)
Posted: 30 Mar, 2018 @ 6:30pm
Product received for free

Early Access Review
Was an awesome pick-up-and-play game until the ski pass update. It was the kind of comfort game that you could just jump in and ride down the side of the mountain and enjoy the scenery and cool music tracks.

Now I wouldn't dare touch it. I paid for cosmetics and the privilege of getting to ride the snowmobile when the game was truly free to play, and then get slapped in the face by getting told that I haven't paid my fair share, that I need to fork over $60 to unlock stuff I had previously enjoyed for free.

I don't care what you call it, this bait and switch tactic is predatory and irresponsible on the part of the developer.

But to keep all my criticism objective here - the update schedule can best be described as sporadic and capricious, with the developers rarely sticking to their own update schedule. This causes huge content droughts where there will be large influxes of players when the game updates, and they burn through the new features in a day or two and move on, making the multiplayer experience dry up along with them. The controls take some getting used to, but once you practice a bit they become more like a reflex.

The singleplayer experience is shallow at best. It's really just a collection of challenges, and you used to get rewarded their version of paid currency for completing them with a brinze, silver, or gold time/score. The achievements are neigh-impossible - they are intentionally vague and extremely hard to do without hours of practice beforehand, so achievement hunters will probably want to move on from this game.

The multiplayer, as mentioned before, can be fun for a small group of players, but free roam is about the only thing people actually care to play. There's no racing community, nor is there any formal matchmaking system for things like slalom, halfpipe, big air, or any other trick-based game mode found in singleplayer.

The game's physics are also a bit weird. You can sometimes clip a rail or an object the wrong way and go flying in a random direction, and the collision models are also bad - you can end up spawning and dying immediately over and over again, or your character will hit a near-invisible tree root and instantly ragdoll.

For $60, your money is better spent elsewhere. Don't let Poppermost nickel-and-dime you to death over this frankly mediocre game that once had a TON of potential. A shortsighted cash-grab attempt, a lack of consistent updates with worthwhile content, and the eroding F2P community essentially killed this game.
Was this review helpful? Yes No Funny Award