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Not Recommended
0.0 hrs last two weeks / 4.3 hrs on record (2.6 hrs at review time)
Posted: 23 Aug, 2015 @ 7:42pm

This game is about waiting. And more waiting. Enemies will be placed on ledges just above you so that you have to shoot them to continue, or directly in your path just off of the path you're on. Or worse, invincible enemies will be placed in front of you that temporarily block your path. They don't shoot at you, by the way. They don't do anything but be an obstruction, and they take several shots to take down, so it's neither a fun run n gun about accuracy or a Megaman Style platformer.

Collectibles are the worst example, with simple coins requiring you to get to the top of a series of platforms, jump down in a direction, and then climb back up. Or instead of putting a pit of spikes for failing an obstacle, they just put a few spaced out platforms covered with coins, with heights that go up the father you get, so you are virtually guaranteed never to get all of them. Moving platforms are just stacked with these things so that you have to line up your jump AND stay on each one a few times.

It's painful difficulty padding that the game never gets past. It's all that it seems to be ABOUT.

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More than that, the level design is simple and never involves you doing anything other than waiting and shooting, only being in danger if you get impatient and deciding to take the hits. There's rarely an option to dodge enemies or run and jump around them to speedrun. It's a game that makes you play at its pace, and that pace is not determined by your skill. It's just...WAITING.

Don't play this. Please do not ever play this. It's awful.
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