4 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 2.5 hrs on record (2.5 hrs at review time)
Posted: 15 Oct, 2016 @ 6:55pm

I bought this specifically for the Oculus Rift support, so I'm only going to review that part. The VR stuff is really unpolished:

  • It has frequent frame rate jank, seemingly at random (I'm guessing it's loading content or Unity is doing a garbage collect). I've got a GTX 970 GPU and a Core i7 CPU. Other VR experiences like Chronos and BlazeRush run silky smooth, so I'm pretty sure it's not my PC
  • It doesn't launch from Steam VR - mildly annoying having to take the mask off to launch a game, only to put the mask back on seconds later.
  • If you have a rift attached, you can't play it in non-VR mode. Even if you close Oculus Home, Glitchspace will relaunch it. Worse - because games don't render if the Rift isn't on your face (theres a proximity sensor on the Rift), you're left staring at a black screen wondering why the game isn't loading. You have to unplug the Rift completely if you want to play in non-VR mode
  • It has sections of the game where you have to fall. I can stomach non-VR-optimized FPS controls in VR now, but falling still feels awful in VR for me.
  • Having independent looking and steering directions is great because you can look around without veering off course, but without any visual indication of where your "steering" direction is, it's a constant battle between your mouse, your face and the WASD keys to keep your character moving in the desired direction
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