1 person found this review helpful
Recommended
0.0 hrs last two weeks / 34.2 hrs on record
Posted: 17 Oct, 2015 @ 9:23pm
Updated: 8 Apr @ 10:01pm

The game is too hard. Period. Too. Hard. Red Hook, fix your stupid game. And before any idiots chime in to QQ "Get gud", understand that you can have a team too strong for a level get wiped because you miss your attacks 8-10 in a row. Or enemies attack on luck rolls 2 times in a row. If your enemies dodge EVERY attack and you dodge NONE...and RNG bites your face...that's not "gud", that's luck.

Fix your game Red Hook, and maybe I'll change the review.

****Edit Review****

Red Hook finally made some key changes to the game. Primarily with the addition of Radiant Mode which is their version of "easy" mode. Radiant mode is still one of the ten hardest games ever released but at least it's not as blatantly, shamelessly, brokenly unfair. The game is beatable now. Which is good because the game mechanics are rock solid and the art/voice acting are probably some of the finest in a dungeon crawler I've ever seen.

Additionally, the game dropped on iOS and while most people complain about its performance, the game seems to run quite decently on my iPad. Overall the game controls/UI need some work and it would be nice if they could fiddle with the aspect ratio to use more of the screen. Still, coupled with Radiant mode, the 5 dollar iOS game has upped my total hours to approximately 50+. Not bad for a total expenditure of 35 USD. This game has toppled Hearthstone as my go-to couch game and for that, I'm raising the review a point and making a conditional review score change.

Worth a look.

7/10.
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