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IIRC, I was hoping that the game didn't really rely on it THAT much, because the rest of it looked really interesting and promising.
I'm not really interested in trying to work around my sensitivity being insanely high just to play a game I was interested in. That doesn't sound like fun to me.
when i tried this game, there was no mouse sensitivity slider. as a result, getting good was not something i was interested in doing, especially since the dev said he had no plans to fix it. working around some godawful ultra-high sensitivity to play a game that already had a fundamental mechanic i didn't like just doesn't make sense.
i might try it again now that the dev has added a sensitivity slider