3 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1.0 hrs on record
Posted: 3 May, 2024 @ 2:53pm
Updated: 2 Jul, 2024 @ 8:52am

Kairo should've just been a walking simulator.

Settings
  • 90 FOV
  • DoF, FSAA
  • Used hints as a last resort

Pros
  • Interesting areas and settings
  • Incredible ambience and a feeling of dread follows you through your first initial trek

Cons
  • Movement feels strangely icey
  • It feels like this game runs at 60fps only or something
  • The puzzles just aren't fun and are strangely designed

Conclusion
None of the puzzles feel rewarding to complete; I would've much preferred if this game was just a pure walking simulator exploring strange environments with powerful ambience. Instead it features an obtuse progression along with backtracking and stupid hidden collectibles forced into huge environments that lose their "wow" factor once you double back.
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