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Recommended
0.0 hrs last two weeks / 7.3 hrs on record
Posted: 3 Dec, 2024 @ 9:45am

At its best, Indika is a shining example of how games can convey ideas and tell stories in ways that other mediums cannot. At its worst, it is dull to actually play.

Going from point A to point B is often uninteresting, but it is a way to move the story along, show off the strange world that is mystifying and familar at the same time, or gives the characters an opportunity for conversation. The puzzles and obstacles are not that interesting either. However, the mechanics, the visual style, the plot, characters, and dialogue all work together so well.

Indika most definitely left its mark. It made me feel so much hope and sorrow for the characters. It has some significant things to say about religion and faith and a person's struggle to make sense of the nonsensical.

Indika is a game that is heavy on style and ideas, but light on gameplay. There isn't really anything "fun" about playing it, but I am glad that I stuck with it. This is certainly not a game for everyone, but is one to check out for those who appreciate games as art.
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