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Not Recommended
0.0 hrs last two weeks / 30.5 hrs on record
Posted: 8 May, 2021 @ 1:56am

Another Neptunia action game that 100% does not deserve its Very Positive rating. It doesn't even deserve anything higher than a Mixed rating.

This game is what you get when you don't expect anything better from the masterminds of not giving a rat's bum about making actually good games.

MegaTagmension Blanc + Neptune VS Zombies (which I will now shorten to ZombieNep because any game that tries to have "omg quirkyyyyy!!! long name!!! XDD" is just annoying at this point) is a lot like the previous Neptunia action game - completely not worth your time and money, ahem, I mean, it's a Warriors game with none of the fun of playing one.

I shall now copy and paste some parts of the review I made for Action Unleashed, to reflect how the developers copied and pasted some parts of Action Unleashed to make this game.



This game is a perfect description of me: mostly soulless, boring, and the things it does, others do way better for the same price. This is a game that got Very Positive solely because of the franchise it is so sloppily stapled to. If any other developer were to make something of this calibre, it would get laughed out the door. A tried and true example of "Why spend money to make a good game, when our horny fans will buy it anyway?"

The enemies lack any sort of intelligence, with their sole purpose seemingly to just merge their body with yours in the vain hopes of dealing damage. You'd have to play like a complete idiot to even give them a fighting chance. I get that this is a Warriors type game, but even other Warriors games don't have infantry that are this incompetent at doing their one, sole job. And for fuchs sake, sometimes the enemies can't even hit you while you're standing right next to them.

Combat is incredibly boring and repetitive - even more so than Dynasty Warriors 9 despite only being a mere fraction of the length. It's your standard Warriors affair with large, sweeping normal and heavy attacks, special attacks for quick area clearing, and EXE Drives for killing anyone in the same postal code. Yet, for some reason, despite having all the basic fundamentals of a Warriors game, it's nowhere near as fun as one should be. The balancing between the playable characters is completely non-existent, and you can steamroll the entire game in your sleep - the state in which the game most certainly would bore you into.

Stages never last longer than three minutes. And to all those that would inevitably say "It's a portable console game, the levels aren't supposed to be long". Two words: Monster Hunter. Hell, Metal Gear Solid Peace Walker was on the PSP, so any arguments that portable console games are supposed to have short levels are invalid.

You can tell they really just wanted to phone it in - an astounding lack of passion and effort that is honestly almost on par with the annual EA sports games.

I won't even talk about the story because it's forgettable. I dunno, something happens at a school or something and it involves zombies, I guess, and everything that happens in between are a blurry haze. At the very least, most of the game is voice acted in English for all you dub fans, and the writing for the banter between characters is alright. But that's it, really, the only good things about this game don't even pertain to what's arguably the most important aspect of an action-oriented video game - the gameplay.



Now for the things that are different.

At the very least they made new maps... that they don't even use in their entirety, and are entirely flat, and uninteresting. Christ almighty, it's like for every step forward they take, they run back eight hundred miles.

You can block... In a game where most characters have evade dashes that allow them to span the entire Great Wall of China, so it's completely pointless... Unless you're abusing its ability to cancel the recovery animation of evade dashes, meaning the only reasonable purpose of the block is so you can dodge faster. So much for guarding.

There's a character progression system. It's basic, but it's there.

There's online multiplayer... with some of the worst idiot netcode I've seen in my life. Playing CS 1.6 with a 56k modem is a far smoother experience than ZombieNep's pitiful excuse for online multiplayer. Crashes can happen for any reason. Switch character in the lobby? Crash. Fight a boss in an empty arena with your best mate? Crash. Just launching the damn multiplayer? Crash. I'm all but certain that if your PC detects you coughing too loudly in multiplayer it would probably be grounds to cause the game to crash.



The optimisation is of questionable quality. The game seems to suffer from slowdown at time, especially during sections of heavy combat. It's not a frequent occurrence, but it happens enough for me to notice. My rig isn't the best, but you'd think a GTX 1050, 16 GB of RAM, and an i7 would be able to run a Vita port.


Look, if you wanted a good musou or Warriors game... Senran Kagura and the actual Warriors games exist. There's no need to waste your time and money on this one like I have. Don't even buy this game on sale. Don't reward mediocrity.
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