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Recommended
0.0 hrs last two weeks / 4.0 hrs on record
Posted: 10 Dec, 2022 @ 10:03am
Updated: 10 Dec, 2022 @ 10:08am

I read reviews complaining about simple combat, but I guess I just don't understand why that's an issue for a short casual indie game like this. Generally, I thought this was a fun time.

The aesthetic carries a lot of weight, to be sure. In a game with such simple combat, there is a risk that the combat becomes tedious if the game drags on too long. I do think it does that here. Six chapters only, instead of the present seven, would have been better. I think they should have just cut out some of the hell levels and the game would have been much better.
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