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Recent reviews by Codewow

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Showing 11-18 of 18 entries
No one has rated this review as helpful yet
85.9 hrs on record (33.3 hrs at review time)
Super fun, especially with friends! Intense fights with bosses. Only wish there were more updates coming still. Not much to do when you fill the entire map with builds and mine out the entire ground below you.
Posted 16 June, 2015.
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No one has rated this review as helpful yet
3.7 hrs on record
I don't often "Not recommend" games, but this game is definitely not worth it. It's so buggy and wonky that it makes the game very unenjoyable... CodeHatch doesn't seem to be supporting what they originally intended. I might not have 100 hours in the game, but even from the few hours I have played... It's just not fun. Maybe it will be eventually... Maybe...
Posted 29 March, 2015.
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No one has rated this review as helpful yet
12.7 hrs on record (8.7 hrs at review time)
Pros:
Fun Multiplayer Coop
Fun missions
Visually decent.
Audibly decent.



Cons:
Quickly repetitive
Aboslutely horrible AI, both friendly and enemy.
A rather limited seletion of weapons with extra DLC weapons packed on for a price.
Horrible single player (because of the AI)
AI Friendlies won't help carry loot when most times it requires 4+ bags. Which means you have to make 4 trips back and fourth.


Overall I would say wait for a sale or humblebundle. Because as it stands the $30 price tag for this game is just too much for how little amount of entertainment you get out of it. (Opinions may differ) The large amounts of DLC are what really make me feel this game was sold incomplete as it will cost you an extra $40 to get what I would feel as the full game or very close to it. You'll also notice in video gameplay that the AI is just horrible. They act so linearly that you can almost plan out an entire heist that is rated "extremely difficult" and finish it within minutes.

Even though I so strongly hammer the game with cons, I would recommend it as long as you have friends to play with or would like to hop online with randoms(which is difficult with lack of communication) and play. Buy it at a discount though!

Posted 11 August, 2014.
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1 person found this review helpful
10.6 hrs on record (9.1 hrs at review time)
Early Access Review
A rather interesting concept that we don't often see. Works well with 5 friends, not so much with random people. Unless said random people all leave their mics open or join a teamspeak server and share in good laughs when they get freaked out by a monster appearing in front of them or tearing them to pieces.

Ultimately though, this game is lacking variety right now. It is an Alpha, so I will give it that. The gameplay is simple, find the keys or codes to unlock doors or safes to find more keys and codes. Eventually, you'll find a tool to pull wooden boards off of a door. After that door is unlocked you escape from the monster. There are a few maps so far, so it does get repetitive eventually. Withut any dynamic events happening, I don't think it will ever stop being repetitive. Anyways, there are only two monsters aka creatures. One of which is not as fun as the other.

There's the Phantom. Which is the not-so-fun monster. As the Phantom you float around as a half decayed torso imbued with some evil magic or something. You float around decently fast and are allowed to pass through closed doors. Which is the only thing scary about this monster. From only a few play attempts it was clear to me that it was pretty overpowered and did not provide that great of an experience, both for the monster player, nor the character players.

The second and so far final monster, the Lurker is a rather intimidating piece of work. Though when I think about it, I find that it also resembles the Phantom in a way as they share a common trait. They both can get through closed doors. The Lurker is a little more difficult to get through though. There are two phases to this monster. Your "ghost" phase, and your "flesh" phase. In the ghost phase you are unable to see or hear the players, but you're allowed to set traps. The traps range from pianos, to kitchen timers, to creaky boards. Unfortunately there are no visual traps like falling chairs, chandeliers, or candles that would blow out or anything like that. Then if you are near a trap you set that goes off, you click and change into your flesh form for a limited time. In this time you are to chase down and kill the player near you.

For the Alpha that it is. Damned is definitely entertaining. If you are a streamer, this is a good kind of game to play with friends while live. Especially if you're easily scared/really jumpy. But don't play it too much or you'll get bored!

For the Alpha that it is, I give it a 6.5/10.
It definitely needs some updates to add some more fun to it. More creatures, more maps, and hopefully eventually some more dynamism.

- Codewow
Posted 20 May, 2014.
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2 people found this review helpful
253.9 hrs on record (39.7 hrs at review time)
Early Access Review
(DayZ) has come a long way since it's inception in 2012 by creator Dean (Rocket2guns) Hall. In which, the game started out as a Mod of ArmA II, of Bohemia Interactive. Since then DayZ Mod was accredited with selling over 200,000 copies of ArmA II just from DayZ. Leading ArmA II to the top sellers list for over seven weeks.

Now DayZ has been remade on it's own. Over the course of a year DayZ recieved a completely overhauled engine designed around an MMO Architecture. In doing this, it is believed that the game will have a greatly reduced hacking population compared to what the Mod has become over the year. It also allows for more to be done in-game. More players per server, more items, more zombies, etc. Although it is in Alpha. (A very, very early Alpha) the game runs surprisingly better than the Mod. The community of players in-game have been, for the most part, friendly players. With the occasional Rule-the-world players roaming the focus points for a quick gun-fix. It's safe to say paranoia runs rampant in this open-world apocalypitic survival game. And you yourself will feel the adrenaline and fear of gun fights and encountering other players in the massive map of Chernarus.

Buy it now before it goes in Beta and the price likely bumps up a bit!
Posted 26 December, 2013.
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No one has rated this review as helpful yet
65.6 hrs on record (13.7 hrs at review time)
Best Call of Duty game in the modern generation franchise. Brought something new to the table (Zombies Mode) that set TreyArch for success. The story is a difficult one. The multiplayer is truly chaotic and the zombies mode is a blast with friends. Unfortunately, this review is quite a few years late and the amount of people playing the game is around 1,000 a day for multiplayer deathmatch. Here's to hoping TreyArch revives the WWII franchise of Call of Duty again!

Posted 26 December, 2013.
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No one has rated this review as helpful yet
55.8 hrs on record (7.3 hrs at review time)
A brilliantly stylized, well-written, work of art. No troubles at all with this game. Play alone or play with some friends for extra bonus fun-time! The only gripe with (Borderlands 2) is that there's no competitive modes or a major replayability factor. So once you beat it, the only thing you can do is start a different character to try out. Either way, I sincerely enjoyed my experience with the game and story throughout.
Posted 26 December, 2013.
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No one has rated this review as helpful yet
56.0 hrs on record (8.2 hrs at review time)
I grew up on the Age of Empires franchise. My brother and I would skirmish against each other and I would always lose to his rush of cavalry. Even so, I love this game. I have always and will always continue to play it. The game is great if you truly love RTS. It's one of the games that set the standards for all other RTS games on the market. Just don't be fooled by the "HD" tag. In this case, the 'HD' in (Age of Empires II HD) merely means that it's optimized for the modern generation of computers rather than giving the game modern textures. The only difference I have noticed is a slightly different water texture that is a little more updated for the times. But don't let that deter you! This game is one in a million. It's a MUST-HAVE in your collection.
Posted 26 December, 2013.
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Showing 11-18 of 18 entries