14 people found this review helpful
Recommended
0.0 hrs last two weeks / 2.2 hrs on record (1.9 hrs at review time)
Posted: 25 Jan, 2015 @ 3:28pm
Updated: 29 Jan, 2015 @ 4:52pm

Early Access Review
The game tries to sell its self as a competitive arena FPS similar to those of the 90's era. However that's really where it falls short. Toxikk really has nothing in common with a proper arena fps and its really just another casual modern FPS game.

Here are the core problems.

* Over the top fog and post processing that cannot be disabled in online mode (see forum post: http://forum.toxikk.com/viewtopic.php?f=12&t=1400&p=13556#p13556)

* Film grain / HDR / Bloom / Post Processing / Distortion / Grain effect make visibility worse than even call of duty.

* Mouse acceleration and smoothing is difficult to remove, to fully remove it you have to change a number of config settings, these config changes tend to get overwritten if you don't set them to read only.

Seeing as this is an early access game, and this is the direction the developers have decided to take the game really disappoints me. I will update this review if any of these issues change, and hopefully they do.

I would personally avoid the game and go for a proper competitive fps like Reflex.

**EDIT 1**

I create a youtube video to demonstrate the differnces with fog on and off: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=381959609

**EDIT 2**

The dev's released an update today that fixed the visibility issues to some degree. The fog is still there however player models are much more visible now.

That was my main gripe with the game. The best solution is to totally remove the fog, but as its currently not as game breaking as before I'm going to change my update from not recommend to recommended.
Was this review helpful? Yes No Funny Award
7 Comments
Butane 28 Jan, 2015 @ 2:35am 
This game has nothing to do with a 90s shooter?!
Dude, you're obsessed with visibility. Don't you remember Quake? Of course not! Go back to playing your Half Life MOD. You don't know WTF you're talking about.

Worst, review, EVER! :kungfusam:
Howdy 26 Jan, 2015 @ 12:28pm 
@♫ tr4nz Reflex is not always going to be blocks its only like that because its in alpha
Its very promising.
Samer Sultan 25 Jan, 2015 @ 8:44pm 
@uglykidmoe

* Film grain / HDR / Bloom / Post Processing / Distortion / Grain effect make visibility worse than even call of duty.

None of these were in any 90's fps

uglykidmoe 25 Jan, 2015 @ 7:47pm 
none of what you posted has any thing to do with 90's arena fps's
Samer Sultan 25 Jan, 2015 @ 4:34pm 
@GotMyAssKicked! I found reflex to be the best new game in this genre, besides that try out quake live / CPMA.
SexyBastardAlert! 25 Jan, 2015 @ 4:12pm 
I would be willing to look past all of the above if it somehow catches the "spirit of UT." The first map looks pretty slick. Not sure it really gets the sci fi theme going, or that outer space, other worldly sort of atmosphere that many people loved from that game. It's going to be hard to nail it even all these years later. Still probably going to try this game, after all, what else is out there?
ttttt 25 Jan, 2015 @ 3:48pm 
yeah reflex is all blocks no thanks