No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 47.6 hrs on record (7.5 hrs at review time)
Posted: 26 Dec, 2019 @ 8:55am
Updated: 25 Jan, 2024 @ 8:59pm

You know that feeling you get when you wake up, having slept on your arm, and you can barely move it?
That's the entirety of this game. It has it's moments though.

Here's a few nitpicks though:


- Arms getting stuck in both the walls and the door when opening doors
- Arms getting stuck when climbing
- Arms getting stuck on and in literally everything
- A R M S
- oh and hands too
- even your chin

- Everything works like a balloon sword. I understand having this effect on heavy items, but why is every item in the game like this. (Even hands feel heavy)

- The lack of save points Save points have been added :)


+Here are some positives:

+ The first encounter with a headcrab thingy was absolutely terrifyingly hilarious.

+ Music is great.

+ Oh right, that teleportation caveman thing at the museum in the start was pretty funny.
So funny in fact, that I've decided to mark it as a spoiler, so you can experience the haha yourself.

+ Jumping IRL and in-game at the same time is one of the best things I've done in VR.



This game is wonky as all hell, in both good and bad ways.
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