2 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 2.6 hrs on record
Posted: 29 Dec, 2012 @ 4:21pm

Drawing inspiration from such blockbusters as Big Rigs: Over the Road Racing and Jurassic Park: Trespasser, elecorn presents to you his magnum opus, Caster. In Caster, you follow the legend of a young boy (or a feminine frame boy), his face tragically crippled at birth by low poly counts, fighting against an unknown alien threat known as FLANX, determined to sit there and do nothing or walk at innocent humans in straight lines as they go about their day. To defeat such a menacing threat our hero is granted the power of super speed and must fly through rin- I mean collect orbs of power, granting him powers such as running up vertical walls, jumping so high he crosses the entire level, and homing missiles that _very_ accurately track their enemies.

The game also features a myriad of references to previous grand slam titles often overlooked by the casual gamer. The ♥♥♥♥♥♥ graphics are a reference to Final Fantasy 7, one of elecom's favorite games when he was 5. The physics reference legendary racer Big Rigs, with the ability to instantly stop while running 172839127 mph. And of course, who could forget the large number of bullets and badly drawn characters, clearly a reference to ZUN and Touhou.

Caster's main strength is in its simplicity and accessibility. With levels lasting between 3 seconds and 2 minutes, you don't have to worry about a commitment when you sit down; you can simply play! The controls are very intuitive; some may critcize the heavy mouse acceleration, but it's by design so that all players, newbies and pros alike, have equal trouble aiming and controlling their character ensuring a balanced experience no matter who's playing.

However, no matter the level of quality of a game there are always a few negative points, and Caster is no exception... one of them being that there are some issues with the PC port of this game. In the optimization process from Linux to Windows and Mac, a large amount of autism was left in. I for one cannot stand for excess autism in my games, and so I cannot ignore this sloppy port job, no matter the quality of the actual game. Further, in his rush to get the game out for the holidays (a goal which he ultimately failed at, thanks to Steam wrongfully delaying his game in their rigorous review process), elecom unfortunately left the game unfinished. Not in the traditional way though, where devs don't have time to add their layer of polish, but actually unfinished. When you attempt to enter the final level you are given a "To Be Continued" screen. What's there is golden, but what COULD have been there could have been so much more... It's a real shame elecom didn't get to finish his title, as it would have been a good nominee for game of the year.

In the end Caster will be put on the long list of visionary video games tragically cut short by time and budget constraints, dreams brought down by the crushing reality of checkbooks and deadlines. Do yourself a favor and pick up elecom's game. For only 99 cents, you can't really go wrong. You don't need supersize fries anyway. I give this game a 7/10.
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2 Comments
Soarel the Archivist 14 Jun, 2015 @ 5:03pm 
10/10 review. Totally covered every aspect of the game. Totally didn't just complain about an indie dev using stylized low poly graphics, and make le edgy autism jokes. Back to 4chan with this shit.
Vitamin 29 Dec, 2012 @ 4:37pm 
Another satisfied customer!