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Recommended
0.0 hrs last two weeks / 7.6 hrs on record
Posted: 13 Mar, 2016 @ 4:50pm
Updated: 15 Mar, 2016 @ 11:59am

Braid is an interesting game, and a culturally important game. I'd hesitate saying it was a really "good" or "fun" game for me, at least if I want to be really honest.

I probably did come into it with heightened expectations. I did play it years after its prime, but I did not see it as the game-changing visionary experience it was hyped to be. It had its thought-provoking moments, but at least for me the puzzles tended to be somewhat unfulfilling, and the general slowness of movement in the game grated on my nerves after a very short while.

Of its contemporaries, I'd say FEZ touched me much deeper emotionally, even though FEZ has zero explicit emotional narrative, and Braid was pretty much built around emotions. The theme was touching, but still I left the game with a slight feeling of disorientation, "what the hell just happened", and my thumb hurting from holding right down on the d-pad for roughly 75% of the time spent playing. :)

(Now I probably sound like I hated the game, when in fact I did not. I do feel like it was an "incomplete" experience, but a worthwhile one - I just wish pacing had been faster.)
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