6 people found this review helpful
Recommended
0.0 hrs last two weeks / 16.6 hrs on record (12.2 hrs at review time)
Posted: 15 Jul, 2024 @ 3:14pm

Early Access Review
Honest note here to devs :) - and suggestions.

TLDR - I am enjoying much more the game after last months of updates, but I would love to see more stuff that makes me care more about the village/city/tower to keep coming back or keep playing what I've built.

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I was not really enjoying the first versions. The "big combat" feature alone was not really something that could bring me back to the game. And that was true for a long time. What I missed (and I still miss) is the variation in the buildings or something in that sort... to make me care enough for the village, for the soldiers, etc... just spam soldiers and units is not really enough for me.
But after playing a lot more in the last week, giving more chances, trying to actually build something to care (even a good strategy, etc), my feeling got better with the game. The last updates were great, the attacks and the freedom that I can change my difficulty level are also great.

But I do think it still lacks a real reason to make me care enough - I can get the feeling I am trying to explain from a few games like Kingdoms and Castles, Farthest Frontier, They Are Billions and some others. And maybe this is not just the game for me, I know those games are different, but the lack of that feeling still exists here for me. So, a few suggestions to maybe make more interesting:

- Add maybe minor goals or events in each free map or endless maps;
- Add auto variations for the houses and other buildings: the terrain and vegetation are empty enough, but as soon as I build more stuff, it becomes even more bland;
- Add more stuff for the villagers, like decorations that matters to keep them in the village (not just simple decorations), or they might leave, or even stuff to make the battles more intense and make civilians react when a battle is won (I can't find this in any game) - just make the village more alive.

This is my opinion and I do understand that the game sold well and players like it, so maybe I'm just the one who wanted to see a bit more of it. Don't take this as a negative review, it is a good review, with some notes that I could see it becoming even better
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2 Comments
DEV 31 Jul, 2024 @ 10:14am 
Not sure if the first line was for "Diplomacy is not an option" or "farthest frontier" :)

I agree that Farthest Frontier still have issues with performance. That said, I can run the game, on medium map, 1k+ pop with no issues in a 3060, but I have 32gb of ram (not sure how much it takes).

And yes, designing maps on great games and making it fun is actually a thing that I do a lot (last ones were for Startship Troopers and Stronghold Warlords). Maybe you are right, maybe this game (Diplomacy) just does not have it enough to keep us engaged.
Homuraaa 30 Jul, 2024 @ 9:56pm 
The games are for you, the issue is not you but that they are mediocre. Farthest Frontier up to this day doesn't run on any hardware properly lmao, 300 pop and a 4090 dies.

You can design something more fun and engaging in the Warcraft 3 editor literally.