2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 0.0 hrs on record
Posted: 29 Apr, 2021 @ 7:30am

The idea of being the crisis is interesting, but it feels no different than playing fanatic purifiers or fanatic militarists. You go around and you kill everyone to win the game. I had to go out of my way to avoid a conquest victory just to achieve the crisis victory. There should be different types of player crisis choices like espionage or tech heavy choices.

Most of the espionage options are extremely expensive, take far too much time, and lastly are mediocre in effect. Things like funding rebellions, hacking robotic pops, stealing resources, blackmailing for favors or even sabotaging resources are missing.

This DLC seems to add a lot that really needs to be built on to be worth its price tag. As it stands it is just a pricey story addon, and not a good one like Ancient Relics.
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