Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Pardon me, please. I have half-ported stuff I want to bring to Gmod, and I tried really hard to make this creation my own but I just can't.. I'm doing the job of 12 different people and my passion is being burned out. I have several .PSKs in Blender and while they come with skeletons I am not proficient at all in creating the physics collisions or whatnot.
Could I possible ask for your commissioning? I expect it to be around the 90-100USD range. 1 effect, 6 ragdolls and possibly one PM. Will negotiate of course. Could you please add me if this piques your interest? I'd just flail my hands around but I've burned through 24 authors with the same request and I'm just finding it harder and harder to ask.
I'm attempting to import some SWTOR animations, like you've done for your creatures pack, but I'm encountering an issue where the models get severely distorted in game when the animation plays, likely due to the weights.
Did you ever encounter this yourself, and if so, is there a way to fix this? I've resorted to asking around multiple discords but to no avail, so sorry for the comment