Garry's Mod

Garry's Mod

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ttt_luigis_mansion
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Cartoon, Fun
File Size
Posted
Updated
38.856 MB
21 Aug, 2020 @ 5:09pm
21 Aug, 2020 @ 5:24pm
2 Change Notes ( view )

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ttt_luigis_mansion

Description
This is a TTT variant of my gm_luigis_mansion map. The mazelike hallways, open courtyards, and plenty of sniping perches lend themselves perfectly to this gamemode. Credit for the idea goes to noostrul (also on Steam).

DESCRIPTION BELOW COPIED FROM OTHER VARIANT

Exactly what it says on the tin: A map of Luigi's Mansion with floors 1, 2, 3, the roof, and the mansion exterior.

If you like it, rate it up...



CREDITS AND STUFF

This was quite the ambitious project, and I couldn't have done it without many others' contributions. So, yes, I was working alone on the map geometry, but the following items I owe to the efforts of the following users:

Special Thanks:
Luigi's Mansion character models (original designs) created by: Nintendo Staff
Original map/environment design by Katsuhiko Kanno, Hirotake Ohtsubo, Koji Kitagawa, Yoshihisa Morimoto
Luigi's Mansion models ripped by peebocheeks, SpaceCats, senjen, Brewster T. Koopa
Super Mario 64 model (Mad Piano) ripped by Filler
Mario Power Tennis model (Bongo Drum) ripped by lemurboy12
Mario Kart Double Dash models (Ball Room Curtains) ripped by thegameexplorer
Harp model ripped by aceres
Zoo Tycoon 2 Models (caribou and cheetah) ripped by valforwing
PALMarioFan for creating a readable map of Luigi's Mansion


Tools used for this map: Blender 2.8, Crowbar, VTFEdit, Hammer, GNU Image Manipulation Program 2.10.12
Credit for tools: Blender Foundation, ZeqMacaw, Nemesis, Valve, Volunteer Team


All models and textures ported to the Source Engine by FallenLogic (me!)


Think of this more as a Mario Kart retro track than as a 1:1 remake.

Why doesn't it look like the original?
I don't have access to all of the models from the original game, and even if I did, it would be far too time consuming to port them all.

In some places, geometry has been simplified to maintain a consistent framerate.

Lighting in the Source Engine is different from Luigi's Mansion's proprietary engine.

In cases of fun vs. accuracy to the original game, I chose fun.

The scaling in the original game is wildly inconsistent. Look at Luigi next to a table in one room and then next to another one.

What to do if there are errors

1. Report the bugs in the Bug Report thread (of the other map, located here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2077729140, include screenshot and room name if possible)


LICENSE:

The end-user (you) are free to use this map for any purpose, so long as it is legal. You may not reupload an unmodified version.
However, the end-user is permitted to modify and then reupload, provided they do not claim to be the original author, and credit all above entities.

I, FallenLogic, hereby release all textures, model, and level geometry (created by FallenLogic, e.g. nothing Nintendo or the others above created, but everything else) into the public domain.

I do take commissions - contact me at flogic0800@gmail.com!
24 Comments
portalfan 25 Aug, 2024 @ 9:47am 
intresting.
FallenLogic  [author] 25 Aug, 2024 @ 7:39am 
@portalfan I hid some stuff before the great Mario purge. This one didn't get taken down for some reason.
portalfan 22 Aug, 2024 @ 7:53pm 
oh wait i get it! this is hidden!
portalfan 22 Aug, 2024 @ 7:52pm 
i couldn't find this on steam for some reason...but yet here it is...
the guy with the hat 25 Jun, 2023 @ 6:53pm 
this map is pefect for nextbots:steamthumbsup:
battleforce404 13 Sep, 2022 @ 6:46pm 
can you make the gloomy manor map?
Worst Eleanor Ever 10 Mar, 2022 @ 3:42pm 
"Maaarioo?"
[xG] AngusMcTavern 21 Sep, 2021 @ 6:39pm 
* Beta Ending Luigi not included
Sambalam 22 May, 2021 @ 5:24pm 
L U I G G I
a good name 28 Mar, 2021 @ 6:00pm 
this makes me feel really nostalgic of last november