8 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 0.0 hrs on record
Posted: 21 Apr, 2022 @ 2:09pm

Upon this DLC's announcement months prior, I held onto this game thinking it'd be a breath of fresh air whilst the rest of the game was stale and unimpressive. It was not.

The monster trucks receive no different handling or physics; they're just regular cars, but 3 times the size and with abysmal handling. They lack suspension, cannot drive over / have no urgency over smaller cars (yes, you still race against standard cars, despite the advertising), get caught on the walls and spun around very easily, etc.. Their only perks are being able to smash through barriers, and are affected slightly less by a select few other obstacles. But overall, you're handicapping yourself by driving these vehicles.

As for the environment, the "Stop Motion Studio" looks like a different experience in the screenshot, but is just another regular location, the courses using the same old orange track pieces throughout. And the off-road environments do not bode well with the games physics: without any suspension modelling, a small bump easily loses you control of your vehicle.

The track module is meh, just a wrecking ball swinging back and forth (a little too fast, imo). At least we can play it with AI via the new official courses, which is more than I can say for the standalone track module DLCs.

When are basement customization and profile customization ever exciting?

And the new 3 achievements included are piss easy (upgrade a monster truck once, play a quick race in the new environment, and place first in just one of the added campaign levels).

Thoroughly disappointing. If you want to experience monster trucks properly, Hot Wheels is clearly not the place to turn to.
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