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1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 48.8 hrs on record (5.0 hrs at review time)
Posted: 10 Dec, 2020 @ 2:07am
Updated: 10 Dec, 2020 @ 2:11am

This game is full of game breaking bugs that require a restart, as well as minor bugs that are super annoying, and just bad game design decisions. I spent my first 2 hours trying to fix graphics settings so this thing wouldn't chug on my 1080TI only to hit a brick wall trying to fix the hard-coded TAA that looks like I rubbed vaseline in my eyes and causes artifacting and ghosting everywhere, as well as forced mouse acceleration.

The following I encountered in my next TWO hours

Game Breaking (requires restart):
-Constantly stuck in scan mode, can't fire or interact
-Broken essential NPC pathing into areas that are inaccessible
-Caught on terrain / stuck in jumping animation
-equipment failing to do... something? sometimes the model for whatever you're equipping breaks, sometimes the UI breaks, sometimes all of it breaks and I'm fairly certain you're not receiving any stats

Annoying bugs:
-There's like 12 different models for NPC's, often they spawn in packs of 5-6 all mirroring animations
-NPC spawns (and some enemies) are entirely determined on where you're looking. If you look at two guys on a bench, and do a 360 and look again it will be two different NPC's, this goes for respawning them as well if they are killed or run away.
-Items in the world have a roughly 5% chance for you to not be able to pick it up despite a giant UI icon saying it's there
-clipping clipping clipping
-AI completely ♥♥♥♥♥♥♥♥ itself in different cases, like talking to someone in combat, or being in an unpathable space
-Items fall out of NPC's hands and spawn copies of their models all over the place

Just ♥♥♥♥♥♥ game design:
-Gun play is straight ass and don't let anyone tell you otherwise. Firearms are incredibly weak, you can walk up to someone and dome them with a giant hand cannon and it will not do as much as a normal punch with no points in strength
-Game is all around an uninspired looter shooter, really only care about finding the thing with the highest DPS or armor numbers
-Driving is slow and stiff
-Police are scripted to teleport roughly 10 feet behind your back. This is not a joke, you can force 10 high level police to spawn in a massive gaggle-♥♥♥♥ by placing yourself in the right position, this is reliable, repeatable, and occurs in about 8 seconds, also they two shot you with insane accuracy
-every enemy is a damage sponge stat check

Additionally, and this is a very big point.
Origin stories are meaningless are shorter than 20 minute introductions to the movement controls. No matter what origin you choose, you will be a street thug in less than an hour


soooo that was a fun two hours...
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