No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 46.2 hrs on record (4.9 hrs at review time)
Posted: 16 Nov, 2021 @ 3:38am

While the game does have some balancing issues that I'm not sure the developers will actually solve, and even though this is leaning more into modern CoD type gameplay than classic halo, this section from a post I made in the forums sums up my largest gripes neatly

Expecting players to sink literal thousands and thousands of hours before they can really start customizing their gear (and even then still having 95% of it entirely paywalled) is completely unrealistic. So realistically we should flat out acknowledge that customization and progression is not intended for most players without shelling out hundreds of dollars. (Yes, hundreds)

The defacto removal of progression and customization from Halo multiplayer hurts even worse when you realize what all was removed from Halo to make this system function the way it does in the first place. Removing emblem customization to create battlepass filler, removing armor tinting to repackage as microtransactions, the list goes on.
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