114 people found this review helpful
1 person found this review funny
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5
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Not Recommended
0.0 hrs last two weeks / 8.5 hrs on record (4.0 hrs at review time)
Posted: 21 Oct, 2023 @ 1:13pm
Updated: 22 Oct, 2023 @ 2:11am

Early Access Review
From the perspective of someone who is both a long time 40k fan and a competitive TCG player involved in the community:

Many things absolutely need to change before this game "releases" (Yes it's technically released, but Everguild is using the early access term to test the waters and figure out how much they can make this game cost)

Specifically:
- Warlords need to be the same rarity and accessible. The fact that each faction has a single commander that's just better than every other is absurd, not conducive to creative deckbuilding, and heavily contributes to the reasons this game feels extra pay to win
- Draft needs to either A) not cost $ and be an individual game mode, or B) let you keep the cards you draft for higher cost. Paying and working for what will average out to a single pack for greater than 50% of players is is not very rewarding
- Deckbuilder UI needs a complete rework, start by allowing players to add more than the deck limit. Currently you're unable to add a large amount of cards then deck thin, it's aggravating, clunky, and unnecessary.
- Drop the premium pass and make it free or increase the progression rate by maybe 250%-300%. Currently it is infuriatingly slow, as you're immediately greeted, after paying TWENTY USD, with a progression plan that will not result in a playable deck without hundreds of hours of grinding
- Starter decks need to be more focused. You're expecting players to try the game out with these, but a collection of singleton cards from every archetype only means your players are forced to either spend about 1k USD, or play the game losing for hundreds of hours. That's not appropriate if you're trying to make a real TCG.
- The turn timer currently will end your turn despite you still taking actions. This is entirely unacceptable and in a game filled with mechanics like regeneration and armor, I would consider this a game breaking oversight until addressed. The fix for this is extremely simple, just prevent the timer from ticking for 5 seconds after the active player completes an action. This has lost me several games at this point and is incredibly frustrating when you have to wait for all the animations to complete and suck up your limited time to make plays, you currently have to begin playing your turn before you're actually finished planning it to keep up with the animation timer drain

Most of my priority feedback here is on the egregious monetization and lack of progression, just to be clear there are plenty of balance issues I think should probably be investigated, specifically compressing the stat curve of early game drops a bit so that board wipes are more consistent, this game really needs better control options and some interactivity focused cards and more utility focused cards. This game is fundamentally a very static addition/subtraction simulator at the moment. The way the energy system works and odd tempo puts much less focus on card advantage and more focus on card value and tempo plays to keep snowballing board state. This leads to another point, If a card costs 5 it needs to threaten a win in the next few turns. If a card costs 6-10 it needs to win the game. There are basically zero cards in this game that I believe will see play because you are just skipping a turn to do nothing. Cards that cost 10 in a game like this need to have text that's closer to "Destroy each of your opponents units" or "Draw 5 cards, heal all of your units, and do some other thing" what is currently in this game are a collection of giant floundering dudes that come in for 10 mana, do limited damage to a overly specific target, then not attack because it's turn 10 and your opponent is about to start their turn and play 5 two cost cards that will just kill you.
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2 Comments
Carnage 9 Jan, 2024 @ 1:53am 
If you need more than four hours to understand a card game and formulate an opinion, you have no business sharing your opinions on card games
marionett_j 8 Jan, 2024 @ 11:03pm 
4hrs review. lol