11
Products
reviewed
175
Products
in account

Recent reviews by Hardbash

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Showing 1-10 of 11 entries
No one has rated this review as helpful yet
0.3 hrs on record
Early Access Review
It's alright.

This guy's ability to jump is kind of a joke
Weapons are alright
Enemies are alright
Music is good
Environment is kick-ass

worth a go or to
Posted 2 June, 2018.
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1 person found this review funny
0.6 hrs on record
way to pull me into the game and then put a thirty dollar paywall before i can do anything worth while. no thanks lol
Posted 21 May, 2018.
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3 people found this review helpful
184.3 hrs on record (168.5 hrs at review time)
GREAT
Story, characters, etc. are all well written and performed. My favorite character is Handsome Jack (once again) and he even holds an air of mystery as you begin your journey working for him. At the beginning of the game his demeanor is totally paradoxical to the Jack we all know and love from Borderlands 2... but just wait til you progress through the story and watch his actions and words. They're actually pretty obvious but are partly intruiging and humorous at the same time.

Playable Classes are also really cool and have a much greater individual presence rather than being silent mercenaries that do not react to anything other than headshots and loot; they WILL be commenting on story events.

OKAY
Difficulty is that of any Borderlands game. The scaling of numbers as you level up is much more linear than in Borderlands 2 so your guns are less likely to become obsolete after a couple levels, which is a good stuff, but once you get into UVHM, your third playthru, it'll seem like enemies inject their guns with steroid crack cocain and WILL bat you around like a wrecking ball destroying a china doll house.

NOT GOOD
The story is only good for a single playthru. Any more than that it becomes **TOO REPETITIVE** and awfully frustrating. Not to mention constantly obstructing combat and map progression with the SAME FREAKIN' VOICE LINES OVER AND OVER... if you cared enough to play the same character through another difficulty.

BAD. Like really bad.
The guns are basically copy and pasted from Borderlands 2 with the addition of a new weapon type, some new weapon designs for the weapon type, both of which are very bland. The best part about the guns in this game are that Hyperion's colors are red like in Borderlands 1, and the Bandit weapons are now Scav guns with new material design but the gun parts and their stats are unchanged.

I think the aesthetic of weapons are very important and after sinking about 500+ hours into Borderlands 2, playing with the SAME guns gets incredibly bland. It's bad enough that they were already terrible.

GARBAGE
Every class has a bunch of skills that uses stacks.
Stop. Please. The sniping based tree for Aurelia assumes you are an absolute god at aiming. One stack for each headshot to boost crit and rifle damage... with everything lost when you miss. Not to mention there are multiple skills that boost your stats WHEN YOU MISS. They could NOT decide on which gimmick to go with and threw both of them in there.

Athena's elemental tree has a bunch of stack based skills and are terrible unless you are fighting a boss. In which case you are basically a sun god holding a magnifying class on a single ant.



tl;dr:
a great game on its own
good for a single playthru
bad guns
Posted 27 April, 2018. Last edited 5 May, 2018.
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No one has rated this review as helpful yet
19.7 hrs on record (19.5 hrs at review time)
Early Access Review
I thought it was a blast... heh.

You mine minerals and shoot aliens, either alone or with friends

The movement and aiming is superb

I like the polygon art style

More updates to come (in fact, there was one the day I wrote this)
Posted 13 March, 2018.
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No one has rated this review as helpful yet
15.7 hrs on record
Amazing continuation of the story from Borderlands 2.

The characters were likable, and I got attached to a couple (I tried to play it as serious as possible).

If you love Borderlands but aren't sure about playing this game, just do it. Seriously. I wasn't interested at first because it's not a FPS but man, everything in this game is just great if you go in with a different expectation than that of the previous installments.
Posted 25 January, 2018.
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No one has rated this review as helpful yet
5.6 hrs on record (5.1 hrs at review time)
Very interesting game, and for good reason.

Team based arena shooter

cool classes

cool abilities

cool guns

cool gameplay
because dude- jetpacks and zero grav. just buy the game already.

cool maps (some barely have any ground- it's all midair action)

cool voice acting

cool game modes

Posted 7 August, 2017.
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2 people found this review helpful
44.0 hrs on record (17.3 hrs at review time)
Dirty Bomb is an explosive and fast paced first-person shooter sporting team play, multiple classes, objectives, map balance, and awesome mobility.

You have a wide array of mercenaries that can excel in different areas and still perform decently well out of area. This sets the gameplay up for team work and reliance on others- to a degree. You can have up to three mercs you can select from while mid game, and can change your mid game selection in a menu outside of a game. There's like what, 20-25 mercs?From what I understand, you have four types of classes- you have your medics, your ammo suppliers, your objective specialists (they complete tasks at quicker paces) and I guess those that are the most offensive in combat (because your medics and ammo guys can dish out a foopload of damage and the medic's speed don't make them any easier to kill). All mercs are well balanced (unless they're introducing new classes... looking at you, Turtle, and even then this guy isn't that bad, I don't think). Also, merc rotation. You keep your two permanent classes that are given to you as a newb, and you have a shuffle of other mercs which may be weekly. Not too sure.

The guns in the game are satisfying to use (except for that AUG. That thing's a piece of toodie). Some classes share the same guns and your entire loadout (primary, secondary, and melee weapon) all rely on a "loadout card" to be chosen (which are permanently in your inventory unless you recycle for a currency that goes towards crafting a specific card class and rarity of your choosing). The rarity of the loadout card you have also determines your character's cosmetics (mostly just colors from what I understand at the moment).

Objectives are standard blow that ♥♥♥♥♥♥ up/escort that ♥♥♥♥♥♥ up/defend from all that ♥♥♥♥♥♥ happening in the first place.

Maps are lacking in number but what you do in a map depends on your merc, your team, and any other lurking variable like your mood or menstruation (this last one is a guess), every map has some pretty good replay value (of course, this is coming from someone with like, what, 15 hours or so?). Also, your maneuverability makes up for some flanking and shortcuts. Explore the map, know it pretty well, and all it's paths, routes, jumps, nooks and crannies can give you a leg up in surprising your enemy. Seriously, it's pretty awesome. Getting creative with that alone is satisfying. If you can't do any of that, vegetable, you always got another ground flank (can be more than just one or two) that can help. Strategic positioning is advantageous (especially when you're hurling nades every few fifteen seconds, Nader).

The movement is amazing and fluid like. Takes a little bit of mastery and understanding but after approximately ten or so hours, I feel very comfortable in my maneuvers. The mercenaries you can select have different levels of speed (some of the medics being the fastest, you have a ton in the middle, and your slowest are your gun hulking maniacs of endless pewpewpew. That's an exaggeration. Unless you play Rhino.)

Also, it's free!
I dropped 20 bucks on the game to get a different merc squad focusing on ammo, health, and killing.
In my non medical opinion? Worth it.

One thing I noticed for sure is that this game reminds me of Brink BIG TIME. Y'know, that Bethesda game where movement is key, you have classes built for team play, you have many objectives in that game that are like those in this one, the larger the class the slower the speed... different loadouts (althought it had more manual customization).
I give props to Dirty Bomb for basically being a much better Brink that actually has players and not returdo AI (there are no bots in Dirty Bomb as far as I know).

And no, it ain't a clone.

The only thing Brink does better with this game is vaulting (cuz it don't exist in Dirty Bomb, you jump over that. And even then, the wall jumps in Dirty Bomb is much better from what I remember for the comparison).

TL;DR

Team play
Bunch of different mercenaries (or classes)
Cool guns
AWESOME mobility
Good map design
Brink, but better.
Free
Posted 16 July, 2017. Last edited 16 July, 2017.
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1 person found this review helpful
103.9 hrs on record (68.3 hrs at review time)
If you like Diablo, this game is for you.

Cool story, cool classes, neat universe, and I find the style to be appealing.

Game has Steam Workshop enabled so you have a plethora of mods to tailor your game to your liking.

I recommend Torchlight Essentials Mod. It's basically vanilla TL2. The amount of content is just right to not change the game itself too much, but with a lot more options that makes the game overall more flexible.
Posted 14 April, 2017. Last edited 22 July, 2017.
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1 person found this review helpful
211.0 hrs on record (113.5 hrs at review time)
Great fun - had to get it for PC when I first discovered it was on Steam, after playing a lot of it on the Xbox 360. I've also got it on PS3. That means that this game is TOTALLY worth your time.
Posted 17 December, 2014.
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2 people found this review helpful
722.7 hrs on record (691.8 hrs at review time)
'Please describe what you liked or disliked...'

I stopped reading after disliked. There was barely ANY dislike for this game! You silly, Steam!


Would you like an antaganist you can LOVE to absolutely LOATH?
Do you like innuendoes?
Do you like the satisfaction of finding a rare weapon in a random stash of badassery?
Do you like being called a badass?
Do you like the use of the word badass?
Do you like destroying every single baddie that gets in your way?! (if so, you go, badass!)
Do you like TONS and TONS of unique choices of badass guns in your arsenal!!?
DO YOU LIKE EXPLOSIONS AND SICK GUITAR SOLOS?!

THIS GAME IS FOR YOU!

-------------------------------------


I've spent about 500 hours of my life in this game, and lost ALL of my progress (goodbye my five level 50s)...

I've played SO much, that I got to the point of getting bored with the game.

The characters are well built, and each have a multitude of playstyles. Whatever class and build you use influence the weapon type you're using, as well as the shield you choose, which is also highly varying! The only tool character builds do not influence very much are grenade mods. Therefore, you may use whatever the hell you prefer. I like the transfusion (healing) grenades with slagging capabilities the most.

My personal favorite was Maya specializing in the elemental tree. Psycho is also an excellent choice for melting the skin off of your enemies. Both of which I kicked up to level 50.

All of the characters are well designed, your enemies included.. Plus, all of the enemies have pretty good AI.

(the townsfolk was lacking in facial structure variety but their clothing was randomized which is cool).

This game also offers an immense amount of replayability.


The only thing I really don't like about this game is it encourages farming. I like farming without a specific item in mind, but I can't get any AWESOME weapons without killing a single boss/unique enemy dozens of times, which is more of a peeve than anything.
Posted 7 July, 2014. Last edited 17 March, 2018.
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Showing 1-10 of 11 entries