No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 26.3 hrs on record (15.7 hrs at review time)
Posted: 7 Mar, 2016 @ 9:36pm

Is it scary? No. Is it creepy? Kinda. Is the shooting fun?

I don't know what it is about the shooting, but it just feels so visceral. Especially during bullet-time, every shot has weight. The guns are loud and impactful- something I feel is missing from lot of games these days. The enemies flinch and react to your shooting, and they don't just slump over dead- they die screaming, exploding, firing off a last gasp of bullets in their death-throes. It's not a wacky-fun ride like Bulletstorm tries to be, but the shooting has enough of an impact to keep the game fun.

The level design deserves a special mention. It's nothing beautiful, but it's very open ended. There are multiple paths and hidden secrets filled with goodies for the scavenging. It rewards exploration. This allows allows enemies to be very, very smart.

I don't know why, but the AI in this game feels fantastic. They actually work together as a team, having some units flush you out with grenades while others wait for you to react, or have a single individual rush your position, forcing you to move. They often try to flank you by going around the non-linear paths, and have a good bit of variety to them.

If you want a horror game, don't buy this one. It's not horror. It's a shooter that sometimes puts on a haloween mask and goes "boo." If you want an unapologetic shooter filled with violence and hard, satisfying guns, pick this one up.

(Also there's a generic framerate issue you can fix by disabling all HID-compliant devices in your device manager. It's an issue with logitech.)
Was this review helpful? Yes No Funny Award