No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 12.2 hrs on record (9.6 hrs at review time)
Posted: 11 Jun, 2015 @ 8:30am

This game had some of the best combat in any hack-n-slash that I've seen, which is par for the course in this series I'd say. The huge number of enemy types force you to adapt your strategy in new ways, which is great to shake things up, as some enemies can't be beaten just by running up to their face and mashing attack. The stages look fantastic, as they're all warped, colorful, and dynamic, which is a godsend in this age of "Gray-Brown: The Shooter." The upgrade system is token at best, but it seems every game has a token upgrade system these days. The issue is it's a bit short, but there's probably a good bit of replayability with the scores of difficulty modes.

Of course, the elephant in the closet is that Dante does not have white hair. If this seriously is a problem for you, grow up. If you can't handle the fact that he's different in this game, then you're honestly a child who needs to leave their comfort zone. This Dante is scores better than Nero, and he is not "emo" in the slightest. Yes, he mopes at one point in the game, but considering what happened, I'd be worried if he didn't get depressed. A character showing sadness is not a bad thing, it's a character trait, but in this age of "MANLY MEN" doing "MANLY THINGS," I guess showing any emotional weakness is a flaw.

Apologies for the rant, but it's kind of a sore spot for me. The idea that people don't play this fantastic game just because Dante doesn't have white hair is downright retarded.
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