No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 1.0 hrs on record
Posted: 25 Jun, 2022 @ 9:04am

Early Access Review
Game has a lot of promise, but I noticed some very jarring issues with controls, gameplay, and general points about the game that made this rather frustrating for me.

- Control issues: The controls in the design menu are all rather unwieldy, with odd decisions on how to do certain things. For example, selecting a part to edit is not done by left click, but by right click. You cannot add a vertex directly in the exact point you want it, you have to instead go into edges and half the edge, then move the vertex to your desired position, which is quite unintuitive. Additionally, there seems to be no option to delete a part while you're hovering over it, you have to ctrl-z until it's gone. There is also no way to manually drag crew to different positions within the vehicle - to assign a driver to either the left or right side, you must put a part down on the side you want and it moves to there. If you put mirrored viewports on both sides of the hull, it decides randomly, and you can't re-assign it without placing it down again.

- Gameplay issues: I decided to go for scenarios first, as it's the first option on the main menu. Expecting a tutorial at the very least, or at the very least a pre-amble about "this is in WW1, this is your mission, design a tank for it", I was disappointed to find it took me straight into the design menu without any messages, help or tooltips at all. The only difference was that the test area was a no-man's land, instead of a training field. Further to this, as there were no tips or pointers, my tank didn't seem to work. It turned left and right perfectly fine on the spot, and went forwards and back okay, but anywhere past 7km/h and it would randomly turn left or right slightly, then correct itself, and manually turning left or right did nothing at all. It felt like an AI was controlling the steering and all I had was the throttle, which felt quite terrible. Further to this, there was no HUD telling me the mission objective, nor where it was, just a vague, vast empty landscape with an unknown mission to complete.

This is within one hour of playtime, and I already feel very unenthusiastic about playing this game further. I like the premise behind this game, there are great ideas behind it (even if it does just feel like a more stripped-down War Thunder when you get to the test areas) but in its current state I cannot recommend someone play this. Even for a tank nerd and enthusiast like me, this was just painful to play.

I may return to this and give it another try once it comes out of alpha.
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