7 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 8.2 hrs on record
Posted: 10 Sep, 2024 @ 8:21pm

Don't come into the game expecting the level of complexity of big budget immersive sims, it's made by a single person. It's not particularly long and at the end you might feel a little unsatisfied. The combat is alright and at times it feels like it really just wants you to fight, especially near the end. Throwing objects is by far the easiest strategy to taking down enemies quickly, but it's inaccurate. I never felt like the increased stats made much of a difference in combat besides unlocking new moves/abilities. Health is extremely plentiful and the credits barely have an use. Levels are fairly linear and the world as a whole feels pretty lifeless. Lot of ideas in the game are not expanded upon (reputation for example) or just underutilized.

It's an admirable first attempt a full release, but you should probably avoid it unless you really like immersive sims. I had fun, but recognize that this is likely not for everyone. Play the demo, but be aware the full game isn't completely like that.

Other musings:
The power kick/punch and slide kick are very overpowered, often launching enemies off cliffs.
Allure seems like the most useless stat as there is little dialog.
The email/note tracker really doesn't record everything, but it largely doesn't matter.
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